Essence_of_Meh

@Essence_of_Meh@lemmy.world

Don’t Think, Just Jam

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Essence_of_Meh,

I finally had some free time over the weekend and decided to spend some of it browsing through manga aggregator sites in search of something that could catch my interest. I’m happy to report I did manage to do just that. Here’s what I found so far:

  • Sui and Neri of the Twilight Planet - cute and short (15 chapters) slice-of-life series about a girl, Sui, and a sloth (Neri) running a small inn on a dying Earth. It has plenty of sweet moments, talking animals and just exudes the feeling of comfy - I highly recommend this one. Also, art style reminds me of Tsukumizu’s work (author even drew a story for Girls’ Last Tour Official Anthology Comic).
  • Hotel - Since 2079 - story about an AI managing a “vault” with human DNA after our extinction due to climate change. It’s… not bad but also isn’t particularly amazing though it has its moments (ending worked for me more than expected honestly). It’s a oneshot so you won’t waste too much time if you dislike it. Author took another stab at this story few years after the initial release but I haven’t read that version yet so can’t comment on the differences.
  • Genocidal Organ - sci-fi series about an American special forces assassination unit. Kinda edgy, kinda interesting, only 11 out of 28 chapters are translated to English (with the last update 6 years ago). Not the best thing ever based on what I’ve read but I’d be lying if I said it didn’t hook me in the slightest. Oh well…
Essence_of_Meh,

I’m cheating a little bit because my memories of Vasuki don’t really come with any clip worthy moments or anything like that. She wasn’t a huge storyteller or a natural born comedians like some of the biggest names active today.

My favorite thing about her streams was just hanging out with a small number of other viewers and chatting about games and such. I’m not a huge fan of crowds, whether virtual or real ones, so I tend to just hang around in the background whenever big number of people show up in chat. This wasn’t a problem with Vasuki.

I know this might sound kind of shitty (“hell yeah, streamer I watch isn’t blowing up so I can keep chatting!”) but small channels are the only places I feel comfortable in - there’s enough people to actually interact with but not enough to change the whole thing into a bunch of monkeys looking for attention (yes this is an overreaction, not a serious feeling).

I kind of stopped looking for new small streamers after that. I have a hard time entering existing groups so joining the chat can be a challenge. There was one other streamer since then but YouTube decided to block my account until I gave them more data and since I’m not doing that I can no longer chat so once again I’m stuck watching from the shadows.

I hope some of you have more positive stories.

Essence_of_Meh,

That actually sounds familiar. I think I might’ve even caught it live for a bit back then - it was a fun one.

Not sure what the blacklist is about (I don’t really follow the stuff happening outside the streams) but I’m guessing it had something to do with cliques and similar drama? Is so, these are always a bummer.

Essence_of_Meh, (edited )

Welp, that turned out to be a bit deeper than anticipated. Thanks for a detailed explanation!

Essence_of_Meh,

After getting caught up in the hype of Citizen Con and regaining a little bit of hope lost throughout the years this patch turned out to be… an experience to say the least.

I’m really happy with all the technical improvements so far - game is running better than ever, is more stable and the replication layer recovery, while not perfect, works pretty well. I did stumble over few issues but none of them were really game breaking and after years of SC being what it is, that’s something I can deal with.

As for the feature/gameplay changes and additions, my experience was rather mixed. This post turned out to be way longer than I initially planned so I’ll put a TL;DR at the end.

UI

UI still suffers from the “cool” factor and at times is even less readable than the old one. I can’t wait for options to customize the colors and get rid of the awful ghosting effect. I really wish CIG employed an experienced UI designer who realizes the importance of usability. Accessibility consultant also wouldn’t hurt (I feel bad for people with vision impairment).

New mobiGlas is alright. Still has a ton of wasted space and the heart beat sound on the main screen is annoying as hell but it’s functional (as long as you don’t switch to a different color mobi).

(Mini) Map could be better - it’s working fine but the stupid blue holo art style not only can be an eyesore but also makes the whole thing less readable then it should be at times. Also, trying to use the map inside a Distribution Center kills my framerate for some reason.

Flight UI is not great. We lost some info (either completely or partially), gained crap ton of useless and view obstructing markers, labels and other nick-knacks. QT icons are way worse - they are less recognizable and harder to figure out at a glance, especially with additional movement and animations used on them.

One good thing I can say about it is that coupled/VTOL/landing gear/G-SAFE toggles are finally easily identifiable. It’s a simple change that should’ve been here from the start (hell, it wasn’t even a problem back in 2.0) but hey, we finally got it.

New FPS UI is pretty great. HUD looks good and provides a lot of useful info (we finally have a compass!) - a really great update. Looting screen isn’t particularly bad but it has some issues. It feels kind of messy (yeah, it’s readable but there’s something about it that I needed time to actually get used to it) and the switching between your main loadout and armor space doesn’t seem like the best idea (or maybe just implementation).

It also isn’t consistent. You can use Click and Shift + Click for some actions (in the direction from the container to your equipment) but other times you can only drag the items (when putting them back for example). This really needs some tweaking as right now, I still prefer to use the normal inventory screen when it works.

I do dislike the hit- and killmarkers (yes, I know they existed before) as I feel they cheapen the experience and make for a “must have” feature whenever PvP combat is concerned (especially over long distances or in an environment with limited visibility) - “just turn it off” is not an argument as it’s a big handicap to however turns it off.

Interaction UI… I’m gonna be honest, I really don’t like this one. The constant F is annoying and even if you turn it off, interaction name is still visible. Auto selection is really annoying - it often highlights items on the edge of the screen even if I try to aim at something right in the middle of it. It also makes accessing the old “thoughts” menu more fiddly, even though it’s a way faster and better way to do some stuff (like inspecting or placing an item).

Shopping “cards” are big, ugly, have a lot of empty space while providing very little info and just feel like a step back compared to the old system.

Gameplay

FPS Combat is good. Weapons changes feel fun for the most part, enemies are active and aggressive, increased TTK doesn’t seem to be a problem. I did enjoy my experience so far, except for the fact that some missions seem to spawn enemies indefinitely - it’s not even difficult, just stupid and doesn’t really fit with the “immersive universe” we’re suppose to play in.

Distribution Centers are kind of cool to check out but don’t really bring much to the table as far as interesting gameplay is concerned at the moment.

Master Modes and flight changes - I’m going to be honest, there’s no way I can give this a fair shake as I disagree with the whole idea on a conceptual level and I already disliked their previous attempt from 2.0 days. It’s especially “funny” that not only is CIG going back to a flight model they already tested and decided against, they are also bringing it back using the same arguments for why it’s needed in the first place.

I did try to get used to it and I did try to look at it fairly but despite that, I really don’t like these changes.

I’m not going to write an essay on what, why and how since it doesn’t really matter - CIG is in a push towards 1.0 and they will stick to a direction of their choosing (well that and they don’t visit this community). I just wish they didn’t waste the last 2-3 years making yet another flight model instead of committing to and tweaking the existing one, like they promised when patch 3.14 (?) was released.

Also… while I was never particularly interested in space-combat, new changes made me certain that I’ll be staying away from it for good. There’s no point in wasting your time on something you don’t enjoy.

New EVA is great. I did have to get used to it for a few minutes but it’s a much smoother experience. Probably the most polished and the best designed part of this patch.

The Future

I could live with a mixed patch - it wouldn’t be the first time with this project. I am however a bit concerned about the future of SC. Not necessarily on whether it’s going to get finished but rather if the game that comes out will be something I’ll want to play.

It’s not just some of the changes from 3.23 and .1 that are the cause of this worry. Some of the dev’s actions and words since Citizen Con make me wonder whether the direction of the project didn’t change away from what I backed all those years ago.

I might just be getting jumpy and distrustful due to the already mentioned “closeness” of 1.0 requiring them to actually commit to specific design decisions instead of redesigning stuff every few years. Hopefully, it’s just a temporary issue on my part.

I want to stay positive and keep looking forward to what’s in store in the future but it’s not as easy as it was 5 or 10 years ago. The next few releases will most likely be a make or break for me and that’s a pretty rough spot to be in after all this time.

I really wish CIG released their updated design docs on each gameplay pillar to see what they’re planning - the stuff we have now is years old, often outdated and without any actual details. It’s not a situation a game in “open” development should be, especially after this many years.

TL;DR

Flight and new interaction UI are not great and need a lot of tweaking before I’ll be happy with them. Rest of the changes are pretty good.

FPS and DC gameplay are in a good place for now, EVA is great, MM and flight… please no.

I’m starting to wonder if SC isn’t changing in a way I’m not happy with and if I’ll keep playing after release.

Essence_of_Meh,

I wonder how people will react to that considering the difference in mood and atmosphere between manga and anime. I’d certainly like to give it a shot.

Essence_of_Meh,

Totally, I’m just curious because from what I’ve heard manga is a bit more humorous than the movies/shows so it might be a bit of a shock (especially for those who don’t even know about the source material). I also have some… interesting experience watching various fandoms being confidently wrong about a lot of official stuff so that might be why I’m thinking about it.

Anyway, I’m on board with a manga adaptation - still haven’t read the thing myself and that could be a good push to finally do it.

Essence_of_Meh,

Just so we’re clear, I completely agree with everything you wrote here. At the same time, I’ve seen people seriously holding the opinion you started with and those are the ones I was talking about. These are just my random musings though, they weren’t meant as a serious discussion about fandom or how this project will be received. All I know is I’ll be there for more GitS.

Essence_of_Meh, (edited )

I’ve got as much details as you unfortunately. Official site doesn’t provide any info beyond what’s in the trailer description.

This movie contains a heavy amount of CGI so they most likely rerendered the whole thing from scratch, assuming they still have the source files for that stuff.

Edit: I looked around a little bit and while I didn’t find anything official I saw some suggestions this might just be an anniversary screening of the Japanese release from few years ago. Let’s hope we’ll get some more info on that.

Essence_of_Meh,

Were there issues with subs before? It’s been a while since I saw this one but I don’t remember having any issues with that.

Essence_of_Meh,

That’s both horrible and hilarious - piracy serves a better product ones again…

Essence_of_Meh,

T-Posing to assert… surrender? That’s a new one.

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