It’s so rare that a game that even needs a better card comes up it’d be hard to justify a new card even if prices were normal. I feel like I play maybe one game a year that makes me consider upgrading.
I really don’t understand all these articles either, I’ve been playing a lot of recent games and IMO this is one of the best years for gaming in nearly a decade. Tekken 8, Helldivers, animal well, and lethal company are all very recent games I’ve had a blast with this year. Maybe it feels bad because of consolidation under Sony and Microsoft, but I feel like nearly all the buyouts I’ve seen have been studios that were on life support creatively, if not monetarily. ActiBliz hadn’t released anything other than trendchasing crap and COD installments since overwatch, which went to shit long before OW2. The last good game Bethesda publiahed was prey and you’ve gotta go even further back for a good first party title.
Mullvad (and every other decent VPN) supports WireGuard and OpenVPN configurations that will be supported on any distro through the network settings without the need for additional software. It’s also pretty likely the mullvad client will be in the software center of whatever distro you’re using
NFS is generally the way network storage appliances are accessed on Linux. If you’re using a computer you know you’re going to be accessing files on in the long term it’s generally the way to go since it’s a simple, robust, high performance protocol that’s used by pros and amateurs alike. SSHFS is an abuse of the ssh protocol that allows you to mount a directory on any computer you can get an ssh connection to. You can think of it like VSCode remote editing, but it’ll work with any editor or other program.
You should be able to set up NFS with write caching, etc that will allow it to be more similar in performance to a local filesystem. Note that you may not want write caching specifically if you’re going to suddenly disconnect your laptop from the network without unmounting the share first. Your actual performance might not be the same, especially for large transfers, due to the throughput of your network and connection quality. In my general experience sshfs is kind of slow especially when accessing many different small files, and NFS is usually much faster.
If you’re on Linux I’d recommend using btrfs, or bcachefs with snapshots. It’s basically like time machine on MacOS. That way if you accidentally delete something you can still recover it.
This will have an impact on companies issuing Android phones to employees, which may be required to use an actively supported device for security reasons.
Yeah, for this reason I would pretty much never encourage exceptions in Python over some other form of error handling. It’s so frustrating when called code throws some random exceptions that are completely undocumented. This is one of the few things Java got (sort of) right
Probably the worst game launch in my memory, like the Arkham game that was pulled from steam but it wasn’t just broken on AMD cards. Game would crash every 5 - 10 minutes, servers would rarely make it through a match without crashing so your progression wouldn’t be saved, performance issues, etc. It took them over a year to get it stable, but after they fixed it it was a great game.
I don’t think paid online is gonna happen. The only way I could see them doing it would be if they left steam so valve couldn’t refund the game, made an absolutely killer multiplayer game, idk if Helldiver’s would even be good enough, and bait and switch everyone after the game got really popular. Even then most of the players would probably just go to another game.