TendieMaster69

@TendieMaster69@sh.itjust.works

Created /c/imageai

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TendieMaster69,

Here’s my submission, I just typed “dieselpunk”, “dieselpunk city”, and “dieselpunk plane” into DALL-E2 image creator.

Also testing to see if imgur albums will fully display in a single embed (imgur album doesn’t show up embed in comment, have to do 1 image at a time)

https://i.imgur.com/RDdM5Bq.jpeg

https://i.imgur.com/LUb3gcz.jpeg

https://i.imgur.com/kQIC6sz.jpeg

TendieMaster69,

Awesome!

TendieMaster69,

The giant army robot is amazing looking. The filter, aspect ratio, lighting, and style make me feel like it could have been real. The dancing automaton oil painting is beautiful.

TendieMaster69,

People are coping so hard with starfield. There have been several major red flags already and I have really low expectations. I’m going to wait a week for reviews and real gameplay, and then make a decision.

FPS titles with great environmental world-building? e.g. Alien: Isolation, Metro, DOOM '16, even Portal 2 counts -- games that feel like real, lived-in places and not just a series of arenas.

For example, I didn’t fall in love with Titanfall 2’s environmental art design—it felt a bit generic to me, like it was meant to be the backdrop for a shooter, as opposed to the Sevastopol in A:I or the station in SOMA that felt like existing locations....

TendieMaster69,

Cyberpunk 2077

TendieMaster69,

Yea I agree, exploring some of the densely populated areas of the game feel hollow (like you say “surface-deep”). But, when doing the main story line it felt very inclusive and full. I still remember the parade in the main story with Takemura, absolutely beautiful, a bit chaotic and massive feeling. OP talks about Bioshock 1&2 being what they’re talking about, but I could easily argue that both of those games were very linear and didn’t allow for much exploration outside of the main quest line.

TendieMaster69,

No limits on post-processing because in that regard it’s very difficult to draw any type of lines and I consider that a part of the process.

TendieMaster69,

Actual quotes from Shuji Utsumi: “The action in play-to-earn games is boring,” Utsumi told Bloomberg News. “What’s the point if games are no fun?” “We’re looking into whether this technology is really going to take off in this industry, after all,” he added.

bloomberg.com/…/sega-joins-blockchain-games-pullb…

To add from the article: “Sega does plan to let external partners use its lesser-known Three Kingdoms and Virtua Fighter characters for non-fungible tokens, a sort of certificate that confirms ownership of a digital asset.”

“Sega will still offer its lesser franchises to several blockchain games to be announced later this year, and will continue to invest in related projects — to the tune of hundreds of millions of yen in each case, Utsumi said. The technology remains useful, for instance by making it possible to move characters and items between different games, he said. Longer-term, Sega remains open to getting more involved as the technology matures.”

I guess no one reads articles and just wants to bash new technology, makes sense. Next time use a non-editorialized title and use actual quotes.

TendieMaster69,

Looks like what I imagine some dinosaurs looked like.

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