I'm just not vibing with Darksiders 3 at the moment. I like the characters, the story, the graphics, but not the combat.
So I installed Darksiders Genesis.
DS1 is a metroidvania thing. Collect special items that unlock the ability to explore previous areas.
DS2 has a Diablo loot mechanic, you collect tons of random stat weapons and keep the ones you like.
DS3 goes the souls-like route, gather souls, use them to level up or buy stuff, enemies respawn, etc.
DSG is an overhead dual stick shooter.
@kojack all games should auto-save on exit, there’s really no excuse not to these days. Except maybe a game where you’re inclined to rage quit and want to start from the previous save, but then you’d have manual saves for that
Going through some of my old project screenshots...
Someone on the Ogre3D forum asked how to render a large city map with lots of street lights.
I made a shader that could do a huge number of lights for the cost of 9 lights, under certain constraints. Street lights tend to be spread apart, not a lot of overlap.
Pic1: test mesh with 64 random lights
Pic2: 4096 dynamic lights at 918fps
Pic3: car with headlights (a moving street light) driving on the map
So... Horizon Forbidden West.
The steam forums have people complaining about performance. Like 20fps on a 4090.
I'm on a 2080ti. No idea what the fps is, it feels fine to me.
But this is another game that every 10min or so my gfx card resets both monitor outputs. The game screen goes black and I have to alt-tab out/in of the game to restore it.
Dragon's Dogma 1 does it every couple of minutes, so I wonder if DD2 will as well?
@kojack I've seen that happen quite a few times, generally the game making some sort of weird assumption (nobody will EVER have more than 8 gigs of vram!) or some automatic shader optimization screwing up when it sees a card with much higher caps than they tested it on. Cities Skylines 2 was doing much the same, 2080s and 1080s were running the game at around 30-40fps while 4090's were getting a solid 5.
Never underestimate just how badly tested the pc ports of these games are
I have an urge to do some OpenStreetMap mapping. I'll just start up JOSM...
Why won't it open? Oh, Windows is blocking it because it considers Java insecure.
Ok, added an exception for JOSM. No, now my Java is out of date.
Now oracle webstart is considered bad so I need an open source alternative.
Actually, I feel like watching TV instead. Damn you Java.
@upmultimedia Definitely the one on the right. He suns himself on our deck and will eat out of my hand (once he learned that my fingers weren't part of the deal).
I'd like the new one to hang around, but 2 males in one area don't get along.
I feel like making a thread about an algorithm I came up with years ago, called Temporal A*.
But I've never actually tried implementing it, so it's probably garbage. Or its fine but everybody already knows it. :)
It's in my mind again because yesterday I thought of a new use for it: coordinated group pathing through narrow areas.
Maybe today I'll finally implement a test of it.
Or I'll just watch the last 5 episodes of Castlevania Nocturne then stare at the web until I'm too tired to code.
So Unity seems untrustworthy with all this TOS changing and conflicting communications. But you know what else makes me not trust a company/product? Having a price of "Contact Us". I'm looking at you Unigine!
The free version of Unigine looks really cool. I watched a tutorial on it, seems pretty good. But the non free versions are listed as "Contact Us".
My standard assumption for "Contact Us" products is they are trying to milk customers for every dollar they can, not having a fixed price.
@AngryAnt It always surprises me when free things put limits on install counts. I can understand Mathematica or Lightburn, which cost money, having a limit (think its 2 installs at once for each). But the free edition of Unigine? :)
Oh fun.
I got back from the Post Acute Care Service (they change the vacuum pump dressing on my back twice a week), got out of the car and dropped my Note 8 phone on the concrete, shattering the screen.
:(
25 years of owning mobile phones, never using screen protectors or cases (I dislike both), this is the first time I've even scratched one.
Now do I get the glass replaced (screen seems ok underneath), or buy a new phone? The Note 8 is a bit old now.
@AngryAnt Interesting. I do like the replaceable battery.
Although the Fairphone 4 and 5 have corner wobble cameras (Fairphone 3 looks fairly flat on the back).
@kojack That said, I have had batteries replaced on my old iPhones before. They’re not user replaceable, but it’s quite cheap and fast to go to a general tech repair store here and have them do it.
The primary reason I moved to the iPhone 7 was that it was the minimum spec for interfacing with the watch.