@taylorhadden@mastodon.social avatar

taylorhadden

@taylorhadden@mastodon.social

Tools engineer. Game dev hobbyist.

Working on https://indieapps.space/@tangentnotes in my spare time.

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stroughtonsmith, to random
@stroughtonsmith@mastodon.social avatar

“[…] no CTF is required if a developer has no revenue whatsoever”

That's kinda key. Your entire developer account must make €0 annually from apps, in app purchase, or advertising, across all your apps (globally, not just the EU), before you qualify for the 'free' Core Technology Fee exemption.

This protects hobbyists, perhaps, but not actual European businesses (which are the key thrust of all the DMA provisions). I still don't think any of this complies with the DMA or prior EU law

taylorhadden,
@taylorhadden@mastodon.social avatar

@stroughtonsmith Why doesn’t this comply with previous laws? It sucks, but a company charging for their IP is totally legal.

taylorhadden,
@taylorhadden@mastodon.social avatar

@stroughtonsmith Interesting. Feels very much up to the interpretation of “other trading parties”. Do you know if that’s defined?

stroughtonsmith, to random
@stroughtonsmith@mastodon.social avatar

Why any manufacturer would cede their entire UI to a ‘partner’ like Apple baffles me 😅

'Next-generation CarPlay’ just hands the [car]keys to your kingdom to a mob boss
https://mastodon.online/@9to5Mac/112354762255985450

taylorhadden,
@taylorhadden@mastodon.social avatar

@stroughtonsmith But the UI in cars is almost universally terrible. So bad that it’s taken for granted.

And, really, of course it’s going to be? I want to use the podcasts app on my phone. I don’t want to have to sync up a podcasts app in my car. That sounds hilariously bad.

A car that makes it hard for me to pipe my phone through to its stereo is a car that gets a mount stuck over its terrible UI so that I can just use my phone instead.

Nifflas, to random
@Nifflas@mastodon.gamedev.place avatar

I think the most kickass feature any IDE could have would be wizard that does "analyze code in these assemblies and change the IDE's code style settings to match it".

For every style option, if there's not a 90% (customizable) consensus in the code, it should ask how to resolve every ambiguity.

Then finally the wizard should ask me if I want to format the rest of the code with these rules and fix inconsistencies.

Probably very hard to implement tho :)

taylorhadden,
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@jzillw @Nifflas I recently switched to Rider for Unreal development, and I absolutely love it. The difference between it and Visual Studio feels like night and day.

taylorhadden,
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@Nifflas @jzillw Visual Studio for C# works really well. Intellisense for C# and the other code inspection tools around that are great.

None of those tools work even remotely as well in C++. Maybe it’s a factor of project size, but when you’re doing a full editor build of Unreal, VS’s tooling may as well not exist in the majority of cases.

taylorhadden, to python
@taylorhadden@mastodon.social avatar

Not mine, but sharing default arg objects between invocations is actually nuts.

The urge to feel like smug git since I already didn’t like Python competes with the horror I feel for the people that live in it all the time.

taylorhadden,
@taylorhadden@mastodon.social avatar

@nedbat For me, it’s never one individual thing. It’s how the pile of good stuff measures up to the piles of bad & obnoxious.

I’ve always found that Python leans a little too far to the latter.

taylorhadden, to bevy
@taylorhadden@mastodon.social avatar

Working more betterer now.

taylorhadden,
@taylorhadden@mastodon.social avatar

Right on. Now why are my lake calculations not doing anything?

_Davidsmith, to random
@_Davidsmith@mastodon.social avatar

I kinda love that you can “sneak up on” a visionOS window, and then if you interact with it the window then jumps up to greet you.

A video recording showing a visionOS simulator view the perspective moves around to a ghostly window facing another way, when tapped it flips around to face the user.

taylorhadden,
@taylorhadden@mastodon.social avatar

@_Davidsmith My goodness this just gets me excited…

preslavrachev, (edited ) to Logseq
@preslavrachev@mastodon.social avatar

OK, personal knowledge management nerds, what’s it gonna be?


taylorhadden,
@taylorhadden@mastodon.social avatar
Nifflas, (edited ) to random
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Best superpower? Teleportation! All painless. Options:

A: Your body is destroyed and an identical one (on a subatomic level) is constructed elsewhere.

B: All particles are disassembled, moved, and put together identically.

C: Like in the Portal games.

D: Let's not teleport!

taylorhadden,
@taylorhadden@mastodon.social avatar

@Nifflas A and B are death and reincarnation. That’s just a plain description of what’s going on. Any society capable of A is also capable of creating exact duplicates of people that exist at the same time, by definition.

grumpygamer, to random
@grumpygamer@mastodon.gamedev.place avatar

One of the most interesting things I got from my deep dive into Diablo II was nested loot tables. I'm implementing those now... It's making things much cleaner. The melee and ranged loot tables are generated at run time from all the items.

taylorhadden,
@taylorhadden@mastodon.social avatar

@grumpygamer I’m curious: what did this look like before the change?

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