I’m always thinking about the next campaign. And I kind of hate that about my brain. But I look at the shelves and my RPG pdf folder and feel some guilt— buyers remorse, FOMO, worry that I ought to be playing things from indie designers. I suspect that’s a challenge for those who deeply invest in ttrpgs both as a hobby and...
The two towers of the “Demon Spires” jut out of the stony terrain offering no entry doors to the curious. A small fortification on the edge of the stony plateau offers access to the tow…
I decided to wax philosophic about a theme that tends to pop up in a lot of the games and adventures I write and run. Check it out, and feel free to beg/borrow/steal some of the shrines for your own games!...
If you're a Dungeon Crawl Classics or Pathfinder Xcrawl player, the long awaited Xcrawl Classics book is coming. I'm sure it's going to be a blast just like the adventures for Pathfinder and DCC.
In 1981, Dungeons & Dragons publisher TSR printed an adventure so scandalous that when newly printed copies reached key TSR management, they ordered the entire print run sent to dumpsters rathe…
I've been playing this recently at the table. It's insane and dice-heavy in so many ways, but then so lightweight when it comes to character maintenance activity. Any discussion we could have here about this game would bring me a measurement level of joy.
You don't grow during your downtime, you grow while you're scrambling around in some hole half-dead. Your changes are significant, and they happen in-game, not as an after effect of finishing the night's fun. As a general rule, if I describe some of the ways your character has grown since their creation (more HP, scars,...
Don't these already sound like much more interesting combat encounters than your typical 5e slugfest? Throwing in a few terrain features helps get players and DMs alike thinking tactically, and creates interesting options that can shake things up.
A game jam from 2023-01-01 to 2024-01-01 hosted by Rev Casey. Celebrate Open Gaming! Embrace open source games and true free license systems This jam was created because: open source gaming is amazing whole thing...
Who would read this figure in an academic paper on emotion modeling and immediately start thinking of how to use it for ttrpg social encounters... and has two thumbs?...