Tabletop Roleplaying Games

[OSR] Monstrous Monday: Leviathan, updated (theotherside.timsbrannan.com)

I have been thinking a lot about demons and how I want to use them in my various old-school games, which at the moment are OSE-B/X and NIGHT SHIFT. So naturally, I was going to get to one of my biggest big bads, Leviathan, since he has a history in my D&D games and my modern supernatural horror games.

[OSR] Wealth and the Disintegration of Choice (rancourt.substack.com)

One of the most influential writings I’ve read with regards to game design is Chris McDowall’s Information, Choice, Impact. The article is worth a read, I’d summarize it as: Games are about making meaningful choices. Meaningful choices can only be made with sufficient information.

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