belloflostsouls.net

'Fortress of Death' is Reinventing How We Play RPGs 34 Years Later (www.belloflostsouls.net)

Back in 1989, a game maker and author named Joe Dever had a wild idea. He had already set up a whole fantasy series set in the world of Magnamund from his Lone Wolf gamebook series. Ever the innovator, Dever concocted the idea of PhoneQuest. In PhoneQuest, people could dial a number on their phone and listen to, essentially, an...

'Mighty Empires' - Or That Time Games Workshop Decided to Be Avalon Hill (www.belloflostsouls.net)

Mighty Empires was developed in 1990 by Games Workshop and served two main purposes: it could function as a template for a full continent-wide campaign setting for Warhammer Fantasy Battle, or it could be a self-contained board game. But perhaps it may be best described as an entirely new game system. It featured rules for...

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