@Alllo@lemmy.world
@Alllo@lemmy.world avatar

Alllo

@Alllo@lemmy.world

perchance.org/beautiful-people come make some ai art :)

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BluePower, (edited ) to perchance
@BluePower@mastodon.social avatar

@perchance ✨ New Power Generator Manager Update! (Version 2.0.20.0)

Finally, a major overhaul of the generator hub page! Possibly the biggest update I've ever made as well...

Any kinds of feedback or suggestion is welcome here! Everything isn't perfect.

https://perchance.org/power-generator-manager

Alllo,
@Alllo@lemmy.world avatar

ok you seem cool. i will inherently upvote all your posts. now lets check out your thing

Alllo,
@Alllo@lemmy.world avatar

instantly tell it’s a nice site. good htmling

Alllo,
@Alllo@lemmy.world avatar

much use of styles.

Alllo,
@Alllo@lemmy.world avatar

little structured divs and then back to styles

Alllo,
@Alllo@lemmy.world avatar

and then to the js, beautiful code. very structured variables first and nice artsy indenting

Alllo,
@Alllo@lemmy.world avatar

now lookin at your perchance script. i noted you made no objects in your js. i often make objects and generally think much less straightforward than you. you seem to make the function to do the thing you want, basically. (just armchair pondering)

Alllo,
@Alllo@lemmy.world avatar

interestingly i just, from the preprocessor page, imported the one shown, $preprocess = {import:inline-dent-preprocessor}

still gives the same error perhaps preprocessors in general are down? have not gotten a built in nor suggested one to not bug even when straight copypasting the import over

Alllo,
@Alllo@lemmy.world avatar

that did nothing ty tho i tried it

Alllo,
@Alllo@lemmy.world avatar

Ok I have figured it out I think. There initially was no actual problem. for some reason, initially upon adding a preprocessor, there is a mysterious error message that pops up any time it is run within the edit window. But do fullscreen and reload the page and the error message goes away and, interestingly, entering edit mode again the error doesn’t come back.

can be seen easily by going here perchance.org/inline-dent-preprocessorthen hitting edit, then hitting save. then see error message. that error message is what i was getting and was is apparently solved by going fullscreen and reloading page.

Please Take My (kinda) Money

Hi! I’ve been trying to use the text-to-image generator and I’m perfectly fine with seeing some ads so that the dev can have their bread’n’butter, but sadly I can’t see them. I’ve tried Firefox, Chrome and Edge, I disabled my adblocker and PrivacyBadger addons in FF and I have none in the other two browsers; in FF...

Alllo,
@Alllo@lemmy.world avatar

ads are only shown to nonlogged in users. If you made an account and are logged in, you see no ads. What I do when I want the perchancian empire to gain my money is I concentrate on a glowing A symbol 6 inches in front of the throat chakra for three nights (tibetan dream yoga). On the third night, dreams become controllable and, in a dream, the perchancian high command can be given money. That’s the best most real way to give perchancia money that i kno of.

Alllo,
@Alllo@lemmy.world avatar

ping ping ping pings received.

i still have 349 artists to add.

let the images start initially, and then load your custom variables, and then re update() the images. It will look like they start having loaded correctly.

I have no reason to rush, though I would in exchange for your firstborn child, the tears of a mermaid, and three feathers from a hippogryph. On allogen, said artist list is actually so huge that it is unwieldy. And I am way deep in the android games I am making, so my focus is largely elsewhere except for occasional steps forward allogenwise. It may be that when I start tackling the structuring for my artist section to make it not unwieldy is when I come to the time to complete the list. I also occasionally socialize with unwitting nearby humans to lull them in to a false sense of security ~it’s during those times that I can casually do huge list things and would do the remaining 349 entries. Could be tomorrow. Could be 700 years from now. All just guesses. No idea. I see tho you two are using it, eyeing it’s takeability in to all perchance, and don’t want to manually do the 900+ entries yourselves. I appreciate the credit ty VioneT. Will say when there is something I should say. bai

Alllo,
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thank you, yes! :) probably 5 days it will be complete. I will have the starter letters of each word in artists names capitalized correctly too, lol. Will then alphabetize. Any suggestions or ways it would work best for you just say!

Alllo,
@Alllo@lemmy.world avatar

I actually took it down then to not hog resources. had hoped it was staggered instead of resourcehogging. also i had been going for a reference where the full array of artists could be quickly compared against each other. If I do it again, I will do it differently.

Alllo,
@Alllo@lemmy.world avatar

Day 2: More refining out junk code and things I am not yet ready to share or view as ‘the workings behind the gears’ since waking today. Got a nice minimal baseline today which now ports in to Perchance issuelessly. Looks currently like one more project before able to build in to Perchance ~my 3d inprogress game currently has large chunks of code needlessly split between the ultimate framework and it’s own individual game self. The game itself has been down while in overhaul for three days now, so at least it is highly editable. Rain doesn’t matter when one is already wet. So now to split the gamespecific code from the base language. I am thinking to keep manipulation of Three.js in the language tho. Made the HTML version of text saving and loading link to LocalStorage instead of the android file systems lastnight, which is crucial for textboxes, buttons, and anything else that should naturally be able to keep it’s current content between loads. As far as I know, I should split my game and then can start coding an ai art generator. Also lastnight got the entire library which will be visible in the code here to be invisible in my private app, with just a blank text box where I can comfortably code without looking at a ton of junk. Then, if I feel the need for an ability I do not have, I can transcribe it in to a Kotlin form, an Android JS form, and a pure HTML Kotlinless form ~so the same signal does the same action in each environment, whether app, website, perchance, keyboard, etc. Felt nice doing this with saving and loading text lastnight. Bright future :) One place and language ~code all things I touch and consider part of my tools. It’s one’s tools that determine the quality of what one can make. Vast desert of weird ghostcodes has become more structured area of specifically shareable large objects ~on a surface of wrapped js. Going to town and then splitting game tonight.

Alllo,
@Alllo@lemmy.world avatar

Later that night: I’m thinking right now how I play civ6 casually while coding because I often have large times of manipulating many files (I have a compile time from my own language to collect and manipulate files to build in to files for a single apk THEN the compile time of compiling the apk itself (I use AndroidIde on phone). I could code on desktop and am typing this on a laptop, yet prefer phone. I have built my own tools on phone and touchscreening everything at a handheld size is the ultimate future and thus what to build for ~with the exception being that fluency at all screensizes is best and the future should have many screen sizes. But I feel it should be achieved through scaling to all devices what is built for phone screen ~as phone is the simplest base ‘handheld touch device’ that all people will have with them and carry with them constantly ~in the future.

Anyway, thinking Perchance should be what I build my own controllable game on the scale of ‘game for laptop’, with my language on Perchance targetting Browser and being through the internet. What wonders are possible. Player makes description of their character, generates character, goes on adventure. Could make entire races with all their units fully generated purely programmatically. Infinite world incoming. Let’s try this.

To control the rules and not the details.

So now I’m going to play some civ 6, because my own multiplayer perchance game is not up yet, and do that step I need to to get both my inprogress Android Game on Three.js in a Webview in Kotlin up again and the code split in to the public code base and what I personally am using. Then I can start creating Perchance stuff as easily as my own. Let’s see what is generateable.> BE

Alllo,
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I’m a young whippersnapper but all my friends are 70+ so I have done quite a bit in the realm of tackling age related cognitive decline. I feel this probably isn’t related to your health problem, but if faulty myelinization of neuron connections is an underlying cause (and that COULD be widespread across nervous system), AlphaGPC plus Noopept is very known to repair and protect myelin. I would typically be wary of medical advice, but AlphaGPC and Noopept are sideeffectless at any dose, so I am actually confident suggesting it can have no repercussions. Of note is the healing of previous braindamage, protection against braindamage, and the extreme ‘like flipping a switch’ way it does it. My friend Jackie with MS was having a stroke a month and it looked like basically the end for her. These two things together 100% stopped strokes and it is now like 3 years later and we just casually chatted on facebook this very night. As said, I have many 70+ friends, and AlphaGPC + Noopept seems to do the same in all. Has 8 day ramping up period, can last 180 days after last dose if u get enough in your system. I know literally from watching my friends memories and when they start to again forget things. Anyway, thought if there was anything I know that could help it would be this. There are studies going back in to the 70s if I remember correctly on Piracetam, a predecessor of Noopept, showing a bunch of rats induced with braindamage. They remember like 23% average. Then shows the Piracetam rats bar and they remember 100%. And it really is like that from my experience. Switch flipped and suddenly strokes and various age related cognitive decline things just can’t happen. If it were me as you, but with my experience, I would order both online (they aren’t expensive) because, with the no sideeffects part and the huge possible recovery, it looks, to me, like ‘why not’? If your health problem is related to the myelin of neurons, I am confident you will see positive effect upon 8 days of taking both. Though there are many things that could be underlying your symptoms and not all have to do with myelin.

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