@BluePower@sh.itjust.works avatar

BluePower

@BluePower@sh.itjust.works

I make generators on Perchance.org and do a bunch of other cool things.

Links:

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Problems with saving and loading generators on Perchance (sh.itjust.works)

Recently I was hit by the problem where the saving process just stuck in the background, and when I checked the DevTools Network, there’s a lot of stalled connections when fetching a few resources required for the generator page to fully load. The stall eventually ends for a short time (1-30 min), but sometimes even longer...

[Plugin Variation] Wheel a1 (lemmy.world)

omg i forgot to even say. another thing while i was making distance quest is i initially tried to do it with the normal spinning wheel but had multiple issues. most noticeably, someone can keep touching the wheel right before it stops to start it spinning again and basically spin it ‘until it hits what they want’. So here is...

BluePower,
@BluePower@sh.itjust.works avatar

Oh nice, you’re thinking about avoiding cheats too? 😃

BluePower, (edited )
@BluePower@sh.itjust.works avatar

First and foremost, Perchance is a website for creating random text generators and learning HTML, CSS, and JavaScript, the AI tools are just additional features to play with and is not the main purpose of the website.

Are you talking about the images created specifically with the ai-text-to-image-generator generator? Also, if you want to discuss anything about AI images and tools in general you can (and should) go to !casual_perchance, this community is primarily for anything related to Perchance and things built with it.

Also see the Perchance AI FAQ if you haven’t already.

Background Images from The Generative Background Template (sh.itjust.works)

Okay, just to add some more variability and creativity to the template since it doesn’t have its own gallery (yet), I’ve decided to create another place for generated images (or background images) that is generated from The Generative Background Template that I made a few weeks ago. If you found some interesting pictures...

I've noticed some generators go private after a while

perchance.org/leaderboard-plugin-v2 stays public for a while after i set it to public, then goes private after a while without me doing anything. I had initially been paranoid thinking Perchance didn’t want my leaderboard up for some reason, but it’s clearly a thing to freely empower people and the ‘going private’...

BluePower, (edited )
@BluePower@sh.itjust.works avatar

@perchance pinging dev, haven’t seen this case in a while, definitely a very interesting discussion topic.

Also, here's a hopefully more readable version of the body post that I've separated to one or two sentences for each paragraph:> perchance.org/leaderboard-plugin-v2 stays public for a while after i set it to public, then goes private after a while without me doing anything. > > I had initially been paranoid thinking Perchance didn’t want my leaderboard up for some reason, but it’s clearly a thing to freely empower people and the ‘going private’ happens more frequently than i think Perchance browses the recent generators page. > > I have been thinking now, could it be because I copied the ‘bad regexes’ function from the generators page to make chooseable names on the plugin in line with the censoring of the generators page? That is my guess as to the ‘privating’; that it has to do with the code on my page containing tons of ‘bad words’. > > If so, this is quite the interesting topic. I should like for things I am making for use on multiple people’s pages to have the same default censoring as Perchance Main. > > That seems, to me, best. If there is censoring in public spaces on Perchance, to have the option for things made for public spaces on Perchance to have the same censoring. > > That is what I did and I think it is causing my thing to be caught by censors and made private every some number of milliseconds. > > Anyway, nice discussion topic. should there be perhaps a global censoring function for Perchance perhaps that anyone can take in to their code, without triggering ‘privating’, that allows them to align their generator or plugin with Perchance censoring? > > Is there something else that triggers certain generators to ‘go private’? It has happened to one other of mine that I don’t remember, and Leaderboard v1 and Leaderboard v2, both of which contain the same ‘bad regexes’ code which patrols the generators page generator names. > > Yet I was making a nsfw word list in Beautiful-people which has never caused it to become private.

BluePower,
@BluePower@sh.itjust.works avatar

No problem!

Now I want to point out on a question I’ve asked on your post about meta title and descriptions in case you missed it: lemmy.world/comment/9300379

BluePower, (edited )
@BluePower@sh.itjust.works avatar

The correct spelling is consumableList. It was written as comsumableList (the third letter).

There are actually a few generators that actually wrote the word like that, like this one.

BluePower,
@BluePower@sh.itjust.works avatar

The plugin itself, as the name implies, primarily targets links and the options (like openInNewTab and href) are also link-oriented. But if it were to target another element such as p, code, h1, etc., these options would be pretty pointless, apart from css. I’ve also got an idea to add events to this thing, like onclick, in the next update of this plugin.

BluePower,
@BluePower@sh.itjust.works avatar

@perchance ping dev.

The message shown above has actually added before the tldraw plugin no longer works when it was inserted as an iframe. If you open the link in the middle, you can actually still access the canvas as normal.

[please] make someone comment mod via their id or send them a private msg

Right now I have the interesting conundrum of wanting to make someone a mod on the comments of my generator but not wanting to just leave the code in the public chat for who knows how long. Best way I think would be an option in commentOptions to list Mods by Id so they can just be clicked and id found and made a mod.

BluePower, (edited )
@BluePower@sh.itjust.works avatar

Hi @perchance, here I’m making even more suggestions for the comments plugin + some feedback.

Overall, I love that great new features (such as custom emojis and the onComment thing) has recently arrived into the plugin and I might use both soon in my generators. And there are more suggestions for the plugin (both from me and Allo) that has been neatly listed here:

  • When someone applied a rate limit to their comments, it’s hard to distinguish whether or not the input text at the bottom is disabled, at least in dark mode. A distinguishable color format for disabled input text would be great.
  • The “ping” feature (especially for the admin/mod) as roughly mentioned in the post. Maybe when notifications is turned on it’ll display a rather different format and the comments would be highlighted if it contains a “ping” handle of a name (such as @Polygonal) set by the parameter pingName.
  • A rate limit of how much you can ping based on specific time intervals (just like rate limits on comments)
  • A syntax for getting notifications on all channels except specific ones (for example, if I don’t want to get a notification from the RP Chat in the Hub, I could just write *~!>ch10 or power~!>ch10, or if I wanted to exclude two channels, I could write *~!>ch10,*~!>ch1)

That was it, I guess. I’ll write some more if I’ve had been thinking of them later.

BluePower,
@BluePower@sh.itjust.works avatar

Great plugin overall! I’ve just been working on the new update on the game with the new score system feature and suddenly stumbled upon this plugin when it was just released and decided to implement it into the update. 🙂

I’ve used some more JS to make it super neat, prevent name duplicates, and also make each time user opens the game, new people/entries will appear highlighted.

BluePower,
@BluePower@sh.itjust.works avatar

Yeah, the leaderboard plugin definitely needs some more updates, although I could make some code to remove the extra colons and add a bunch of extra features onto it.

Also an important tip for making plugins: Make sure that you add guarantee for backwards compatibilities when updating plugins. When someone already used your plugin with the old syntax (for example, passing options directly through parameters) and you decide to move on to using lists to pass the options in, make sure you keep both because generators using either syntax won’t most likely break even when you’ve moved to the new one. Same when you’re going to remove/replace certain features with a new one. Although if you really want to move it and wanted to remove the old one soon, you can mark them as “deprecated” first so users will get warned about their generators will break if they still use the old syntax for your plugin. (I also might create a separate post for this later)

BluePower,
@BluePower@sh.itjust.works avatar

Nice update! This gives me an idea to add a feature where users could make and save their own unrandomized abstract flag based on the user’s specific “prompt” details in my Power Flag Generator and do a bunch of things, e.g. chat commands, for example when the user sent this comment:

layout: diagonal, emblem: star, unique: true, advanced: true

Then it’ll pop up this flag, without affecting any configurations in the options: https://sh.itjust.works/pictrs/image/9d3af62e-6124-4b2b-b1c0-b556b67e2402.png

Or: layout: random, emblem: none

Then it’ll pop up a flag like this, with a random layout: https://sh.itjust.works/pictrs/image/420a4073-51e4-40f0-a38e-e58a4e7697ee.png

Or: layout: vertical triple, enable country details, enable advanced colors, comment: hai

pops up a flag like this: https://sh.itjust.works/pictrs/image/5fb87ae3-3b0a-4712-92d4-28dad368847d.png, enables advanced colors and country details, and sent that user’s comment after the comment: part.

Or maybe, users could randomize the flag just by saying this: random, acts the same as clicking on the randomize button.

And randomize a specific part of the flag like this: random: 1

Or emblems: random: 0

All of these “prompts” will be saved to a separate container that when clicked, pops up that exact flag the prompt generates (also got this idea from your last example mentioned).

I know these could also be doable with slash commands, but such a variant will prevent the command from being sent into the comments section. And I’ll add that too.

/generate layout: vertical triple, emblem: circle

I also wanted to implement a feature so that users can also select each individual color for the flag they wanted; but this requires assigning ids into each layout maker component. I can do that for myself using some JS, but I think this would be a great feature if you can assign an id into each area of the layout-maker-plugin.

BluePower,
@BluePower@sh.itjust.works avatar

Also, this feature could be used as a storage for saving image prompts or something (for AI image generators that provide a separate chat for sharing prompts), that when clicked, it’ll generate images based on that prompt

BluePower, (edited )
@BluePower@sh.itjust.works avatar

Oh! Apologies I found these “hidden” properties while playing with the console and randomly used that as a source to the example. I didn’t even know these properties exist on Perchance, so I might change these examples to reference to these properties. duh

I also found existing documentations on how these properties work, such as on the Perchance Snippets page and the Other Properties and Creating Perchance Lists article in the Advanced Generator Building Concepts section on the Hub. (I also randomly found that getPropertyKeys is used on what-blank-are-you-template while searching for that online.)

But thanks for the explanation, though.

BluePower,
@BluePower@sh.itjust.works avatar

Also another suggestion from me, @perchance , there should be a way to insert custom emojis through a designated button that opens up an icon grid of emojis and at the bottom it shows the shortcut (e.g., :catjam:, :kekw:) when hovering over an emoji, like you would in Discord and Lemmy when inserting emojis in a post/comment.

BluePower,
@BluePower@sh.itjust.works avatar

I think we could display a popup when clicking emojis, as like in Discord, with an enlarged emoji with the shortcut text next to it.

[Suggestion] Profile Picture In Comment's & Images

Dear Perchance Dev,I would like to make another request. It is about profile pictures and images. The process is simple, a user could be allowed to have a profile picture, this could be done via having a image uploaded to a CDN (Content Delivery Network) such as Perchance’s own, or through other image hosting platform....

BluePower,
@BluePower@sh.itjust.works avatar

I think the Dev had already thinking about this idea of avatars/profie pictures a long while ago…

lemmy.world/comment/3199987

@perchance Pinging dev through comment.

BluePower,
@BluePower@sh.itjust.works avatar

What do you mean is taking the structure of the template page and then keeping the structure of the HTML and list code as is? You may need to describe detailed enough on what you’ll want to do with the template.

BluePower,
@BluePower@sh.itjust.works avatar

You can choose whatever template you want, and then probably the best solution is to move all of your HTML and list code into that template and try to incorporate that into the template as to your liking, as VioneT already said. I’d recommend doing that instead of bringing all the structures of the template into your existing generator.

BluePower,
@BluePower@sh.itjust.works avatar

Clearing cookies across all of the browser will erase all the login data from all websites, thus logging you out of them, so stay careful when doing that. Clearing the cache data might also help, though.

BluePower,
@BluePower@sh.itjust.works avatar

Me too. I actually wanted to balance more with IRL work so I don’t get too much frustrated concentrating between thinking of generator updates and being constantly reminded of that stuff. 🙂

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