ConstableJelly

@ConstableJelly@midwest.social

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ConstableJelly,

Decided to check in on things. She got a chuckle out of me from some of the quotes attributed.

Necheles asked her about the number of porn films she’s written and directed, and said, “You have a lot of experience making phony stories about sex.”

“Wow. That’s not how I would put it," Daniels replied. "The sex in the films is very much real, just like what happened to me in that room” with Trump. She added, "If that story was untrue, I would’ve written it to be a lot better.”

Asked if she’d promised people she’d be instrumental in putting Trump in jail, Daniels said, “No.” Necheles then asked her about a social media post where someone had called her a human toilet, and Daniels responded, “Exactly! Making me the best person to flush the orange turd down.” Necheles asked if that meant she’d be instrumental in getting rid of him. Daniels said it was “hyperbole.” “I’m also not a toilet,” she said.

@MrVilliam called it saying it would get cringey and gross. The “phony stories about sex” line from Necheles is awful stuff.

ConstableJelly,

Thank you! I don’t know wth happened but that line was the whole reason I took that quote and apparently failed to get her response into my clipboard.

ConstableJelly,

I don’t know if Prey is my favorite game of all time, but it’s on the short list. I can, however, say that it is the game that most fills me with awe. Talos 1 is an extraordinary playspace filled with incredible detail, choice, style, and diversity. The narrative, possibly the weakest element of the game, still packs in a lot of cool ideas and genuine surprises.

Prey also contains by far my favorite opening “level” of all time. Without spoiling, the immediate tonal shift, the creepy mystery, the complete recontextualization of your first 10 or 15 minutes, it’s an absolute spectacle.

In a perfect world, all these devs get absorbed by WolfEye Studios or something and they get a bunch of funding to make another massive masterpiece.

ConstableJelly,

Via Kotaku:

Bloomberg previously reported that the vampire shooter’s [Arkane’s Redfall] troubled development grew out of a push by top Bethesda leadership to make a live-service game, a decision that ultimately led to sky-high attrition and multiple delays.

All reward, no risk for the executives demanding that their best-in-class immersive sim developer create an empty live service shooter. Stupid decision led to predictable outcome and the workers feel the ax for it.

ConstableJelly,

May I ask what the appeal is to that over just the base game?

ConstableJelly,

Interesting. Uncharted territory!

ConstableJelly,

Finished the main campaign in Midnight Suns. I maintain what I’ve said previously about the dialogue and characterizations bearing heavy MCU fanfic vibes. None of these versions of the characters qualify among my favorite iterations. But hot damn if it isn’t super well balanced, addicting, and fun to play. The 60 or so hours I spent on it went by like a breeze and I still dip in to raise my remaining friendship levels.

I tried out Sifu from PS Plus and am glad I hadn’t ever bought it. Seems like a super cool idea and good execution, but it felt a little like a fighting game with its button pressing combos (plus I hate combos where you have to flick the movement stick around). I also didn’t fancy the idea of having to worry about how old I was gettiing in the early levels and potentially have to play them over again just to lower my age for later level runs. Broke my threshold for punitive tedium.

Now I’m a few hours into Outward, and it’s promising so far. I’m loving the promise of the new stuff I can find and make, although I’m taking it super slow because the power dynamic is (intentionally) very intimidating.

ConstableJelly,

There is some absolutely hilarious material in here, were it instead fictional.

First-term state Rep. Roger Wilder, R-Denham Springs, who sponsored the child labor measure and owns Smoothie King franchises across the Deep South, said he filed the bill in part because children want to work without having to take lunch breaks.

“I keep trying to give them lunch breaks but they insist on doing what’s in the best interest my pocket lining!”

And my favorite, also from Roger Wilder:

“The wording is ‘We’re here to harm children.’ Give me a break," he said. "These are young adults.”

Could you imagine the delivery of this line, with just the right amount of pause after “give me a break” and the right expression to the camera if this were said on something like Parks and Rec?

ConstableJelly,

Aw man, I forgot about Splatoon, and I think that would have been great but apparently there’s no splitscreen multiplayer. Good suggestion though!

ConstableJelly,

TOTK is basically the same game but 1000x better

I hear ya, but I think that’s why I’d like to try them both, in order. More game, without tarnishing the experience of the first.

I’ve never particularly cared for Mario, but in retrospect it’s always felt somehow alien when I’ve tried playing them, like they all have this particular identity, and I’m not in its clique. Maybe I should actually sit down with one on my own and give it a solid try (rather than just sampling at someone else’s place).

ConstableJelly,

Nice, this was totally off my radar but looks very promising, thanks!

ConstableJelly,

Hell yeah, that’s perfect! Kinda forgot that I did also have the original Gameboy, and Kirby’s Dreamland was almost certainly my favorite game on it.

ConstableJelly,

I remember hearing about that one, I’ll definitely check it out, thanks.

ConstableJelly,

Thanks, he’s obsessed with Pokemon and has been glued to the game so far. I’m interested in checking them out myself and will try popping in as second player!

ConstableJelly, (edited )

Fine, I’ll play the demo.

I don’t think I’m the target audience for this, I get PS3-era Platinum Games vibes from the little I know, which never interested me. The onslaught of coverage feels manufactured to me, but I’m open to the possibility that’s just because I don’t understand the hype. Time to give it a shot I guess.

Edit: nah, not for me. Cool monster designs though.

ConstableJelly,

Pleasantly surprised for Deliver Us Mars. Deliver Us the Moon was a really immersive, entertaining journey.

ConstableJelly,

No denying it’s been underwhelming. Dave the Diver is a pretty good catch this month though (I assume from its reputation, I haven’t played it).

ConstableJelly,

A Republican hoping to represent Michigan in the U.S. Senate suffered a setback to his campaign this week after facing allegations that he lives in Florida.

Would that all candidates for public office suffered such setbacks if they were accused of living in Florida.

ConstableJelly,

Marvel Midnight Suns. Disregarded it on announcement and launch because I wasn’t interested in the core card-based system. Played a little bit of Slay the Spire, which didn’t catch with me but did suggest I might actually be able to enjoy a card-based system with enough narrative context to keep me interested.

So far, so good. I just completed Act 1 (which prompted me to exclaim “that was only act 1??”) and I’m a little worried that I’m going to tire of the side missions soon and lose steam overall, but it hasn’t happened yet. The characters are fine enough, although they definitely give off MCU fanfic vibes (it’s jarring to me having a Peter Parker voiced by Yuri Lowenthal who is such a little remora sidekick in his characterization). The loop is pretty satisfying, if not a little clunky, and I wish the balance between doing battles and running around the abbey grounds leaned a little less on the abbey stuff.

But it’s a lot of fun and very addictive. I’m saddened that it performed poorly but I bear my part of the responsibility willingly.

ConstableJelly,

I don’t know if my fondness for any game tanked as steeply as Ghostwire Tokyo. I started out really enjoying it gameplay and traversal, the environmental design and level of detail, the style and enemy design. But it just did not last. I got reasonably swept up in map-clearing activities myself but grew bored of them so quickly I could barely bring myself to finish the game’s relatively swift main campaign.

ConstableJelly,

I actually do enjoy a bit of tedium, but it very specifically has to be building to something (I’ll swim around breaking rocks as long as Subnautica demands me to if it means getting to build some cool new thing).

Your point about not opening half the map just on the main missions is salient too for the same reason. Collecting for collecting’s sake is not enough for me, and too much of this game is just…there.

ConstableJelly,

That’s cool. I do enjoy lore, but more in an “explain it to me on YouTube” kind of way than an “uncover it organically through gameplay” way. I need characters, acts, and arcs to be immediately engaged.

ConstableJelly,

The most recent detective game I played (if it qualifies as such for you) was Paradise Killer, which surprisingly I enjoyed quite a bit. Again though, the lore has close ties to the interpersonal relationships of all the characters on the island.

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