Replace “Lemmyverse” with “the American left” and you’re closer to the truth.
The American left is against racism … yet harbours an alarming amount of antisemitism and an increasing amount of sinophobia.
The American left is against ageism … directed at young people. Old people are open season.
The American left is against religious bigotry … except Christians. . . .
It’s just tribalism cosplaying as idealism. (And it’s why, for example, Chinese LGBT groups have been quietly removing themselves from interaction with American LGBTQA+ groups over the past few years.)
Or, you know, someone knows German, since “Stollen” is a German fruit bread that anybody who’s ever been to Germany in the winter will likely have seen and probably tasted as well.
I played loads of this back in the 2nd edition days, but by the time 3rd edition had come out, all the people I’d played 2nd with dribbled out of my life (or I out of theirs) and that, combined with the seriously flawed nature of 3rd’s publication, left me nobody to play with. Now C&S is in its 5th edition, and it’s a powerhouse of a game, but I know of nobody anywhere who plays it. I play it solo only, now. I wish I could find a group.
You need to have a very special kind of player willing to play a game that’s as depressing and rigidly structured as Gray Ranks. I’ve never found people matching those traits. I can only read the game and imagine.
Yes, it has some of the most ludicrously complicated rules ever put into a game. (1.5 pages of dense-type rules for handing items from one character to another!) Yes it feels like they just took every space-based SF conceit and crammed it into the rules. But there’s a whole lot of remembered good times in those black books that very few games since have ever come close to matching.
At a time when games from almost all companies were going crazier and crazier in complexity, with FGU, the publisher of this game, leading the pack with the insanely complicated rules of (in)famous games like Space Opera, Chivalry & Sorcery, Aftermath, and even games like Flashing Blades or Daredevils, out came the small, unassuming boxed set of Psi World with slim rules that were very simple (by the standards of the time: medium complexity by modern standards) and yet contained within them one of the best systems for psionic powers ever put to paper, and had an implied setting with more depth than you’d expect from the low page count in the main rules box.
I had loads of fun in this game playing weak psis, strong psis (verging on abusive), and psi cops. And now nobody’s even heard of it.
Fantasy Games Unlimited (FGU) was founded in 1975 and actively published until 1991 (limping along in direct sales afterward to this day). FGU is known for its large, eclectic, and often very influential collection of published games. This community is devoted to this wild, wonderful, weird game publisher’s works and...
Nobody cares “how it works” and “what really goes on”. They care about the outcomes.
And the outcomes are a festering pile of half-truths sculpted to meet a pre-defined narrative.
If I open up any news site anywhere in the world and read what it has to say on subjects I know something about, it takes little to no time to start racking up a large count of egregious errors of fact. And note here: errors of fact, not simplifications, etc. Outright incorrect information.
So when I extrapolate my findings in my own areas of expertise into the areas I lack expertise in, I have zero confidence that what I’m being told is correct or truthful.
So it doesn’t matter how things work. It doesn’t matter what really goes on. Whatever goes on and however it works, the output is factually incorrect and narrative-furthering. Apparently being “one of the most self-critical professions there is” isn’t helping.
Time to change how things work and what goes on, no?
They roll almost as nicely as the aulde skhoole d20s numbered twice, by my testing seem to be more than sufficiently random, and are pretty good conversation pieces when you pull them out in a room of people who’ve never seen them before.
I have no need for the sheer number of dice I have, but I have desire.
I got my literal gem dice (as in machined form semiprecious stones) because they were gorgeous. The same applies to my dichroic prism dice. I have my metal sets because I just like the feel of them; the heft in the hand and the satisfying thunk as they hit the dice tray from out the dice tower. I have several sets of dice because the colours appealed to me. (I tend to give these out to new players as I introduce them.) I have speciality dice (FUDGE/Fate dice, various Chinese dice, etc.) for the times I need them. And in the end it winds up with me having way more dice than I strictly speaking need.
Another Way to Read Laozi (pixelfed.social)
As someone commented on the post: Tradition and Lasers.
What's currently your favorite consonant sound?
Basically the title. What's your favorite consonant sound as of late, and has it changed in the past?
Temptation abounds...
Temptation #1: Carved aventurine percentile dice inscribed in gold inked Chinese script....
Hey everyone, check out Police Supporters Of Lemmy, pro-cop lemmy space where we post funny cop memes, wholesome cop moments, and cops being heroes. (lemm.ee)
Police Supporters Of Lemmy...
NEW COMMUNITY ALERT: Boomers Being Fools
Hi all! I have just created !boomersbeingfools for a place to share stories...
Raisin awareness (discuss.tchncs.de)
There's 2 kinds of people in the world
Those who can extrapolate information from incomplete lists
What RPG would you like to play more of, given the opportunity?
Bonus points for any non-D&D or D&D derivative systems....
Fantasy Games Unlimited (TTRPG.network) - A place for the fans of this influential TTRPG publisher to gather and chat. (ttrpg.network)
Fantasy Games Unlimited (FGU) was founded in 1975 and actively published until 1991 (limping along in direct sales afterward to this day). FGU is known for its large, eclectic, and often very influential collection of published games. This community is devoted to this wild, wonderful, weird game publisher’s works and...
To kick things off...
OP: “Hello, I’m ZDL and I’m a long-time player of FGU games.”...
deleted_by_moderator
'I wanted the game to feel unlike anything else': How I invented hit board game (www.bigissue.com)
From the creator of League of the Lexicon
These are very unusual d10s. (i.imgur.com)
They roll almost as nicely as the aulde skhoole d20s numbered twice, by my testing seem to be more than sufficiently random, and are pretty good conversation pieces when you pull them out in a room of people who’ve never seen them before.
Why would I ever need more than this, silly? (startrek.website)
Recap Monday Week 44 - which boardgames did you play last week?
Please Share :)