@slembcke@mastodon.gamedev.place
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slembcke

@slembcke@mastodon.gamedev.place

Open source he/him, making Veridian Expanse (https://fosstodon.org/@vexpanse). I made the Chipmunk2D physics engine, and some other fun libraries. By day, I do a lot of game adjacent work like therapeutic VR, real time drone mapping, and math for heavy machinery.

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NovaSquirrel, to random
@NovaSquirrel@chitter.xyz avatar

I want to make game dev into a more social thing, but it's hard to find people wanting to talk about engine design and algorithms outside of an NES-specific context. Also a lot of people are very secretive anyway.

slembcke,
@slembcke@mastodon.gamedev.place avatar

@NovaSquirrel Hrm. I have a handful of posts on my blog, but aurgh! I really need to write more.
ex: https://slembcke.github.io/Drift-Renderer

edit: I've been enjoying this site too, though it needs more posters... https://gamedev.city/

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