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tetris11

@tetris11@lemmy.ml

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tetris11,
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What other tools are there for ensuring a fair market? Government intervention seems like the only avenue

tetris11,
@tetris11@lemmy.ml avatar

I’m not sure if you’re replying to right comment

tetris11,
@tetris11@lemmy.ml avatar

Thanks for your insight!

tetris11,
@tetris11@lemmy.ml avatar

I’m just imagining a Usual Suspects type reveal where JarJar straightens his slouch, combs back his ears, looks Obi-Wan dead in the eye, and says: “You’re in quite the pickle now, old chap.”

tetris11,
@tetris11@lemmy.ml avatar

There’s an addendum to the theory where essentially you keep walking through worlds forever, quantum erasure style, never dying from your perspective, merely getting older and older.

Thing is, if this was actually true, we would see old people everywhere (as observers of their non-erasure).

tetris11, (edited )
@tetris11@lemmy.ml avatar

Its quite embarrassing you’ve asked this, tbh. Obviously you’ve never run


<span style="color:#323232;">dd if=$(while :; do curl bing.com/q=$RANDOM; done) of=/dev/sda1
</span>

and I think that’s sad.

tetris11,
@tetris11@lemmy.ml avatar

Second attempt that factors in cheating.

spoilerfrom numpy import median from random import choice from pprint import pprint # Functions get_mode_coin = lambda x: int(median(x)) def pick(player, wants): for neighbor in players: if player != neighbor: neighbor_purse = players[neighbor][“purse”] if wants: if wants in neighbor_purse: # Cheat players[play][“purse”] = players[play][“purse”] + [wants] continue players[play][“purse”] = players[play][“purse”] + [choice(neighbor_purse)] # Main players = {“p1” : {“purse”: [1,0,1], “wants”: False}, ## playing fair “p2” : {“purse”: [0,0,1], “wants”: 0}, ## cheating “p3” : {“purse”: [1,1,0], “wants”: 1}, ## cheating “p4” : {“purse”: [1,1,0], “wants”: 0}, ## cheating “p5” : {“purse”: [0,0,1], “wants”: False}} ## playing fair for play in players: ## Players pick a desired coin from each of their neighbours pick(play, players[play][“wants”]) print(“First picks:”) pprint(players) for play in players: ## Players collapse their collections to mode players[play] = [get_mode_coin(players[play][“purse”])] print(“Last modes:”, players) print(“Final choice:”, get_mode_coin([x for x in players.values()]))

So, my method doesn’t work

tetris11,
@tetris11@lemmy.ml avatar

“Wait, you mean you don’t want to dock noses?”

tetris11,
@tetris11@lemmy.ml avatar

But meal has been cooked so often or missed entirely, that you’re not sure if the fire is even warm

tetris11,
@tetris11@lemmy.ml avatar

Or just don’t like that sweet sweet pepsi

tetris11,
@tetris11@lemmy.ml avatar

“… shit smeared over your crotch”

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