AngryAnt,
@AngryAnt@mastodon.gamedev.place avatar

Past an onslaught of flu and seemingly endless line of curve ball tasks, I finally found the time to document and distribute the C# implementation of the client-server protocol I worked on some time ago: https://gitlab.com/framebunker/matrix

It is MIT licensed, C# 10, .netstandard2.1, focus on low-allocation, stateless, exception-free, async, static implementation of API points - with simple data types, handling serialization via System.Text.Json. Plus optional stateful session type.

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