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balthasar1stern, in Trying to make passable grass. any thoughts?

As someone who has seen grass before I can confirm that this looks like grass.

No, really, it's great!

madmaurice,
@madmaurice@discuss.tchncs.de avatar

Thanks 😅 What do you think about the color? I think something about the color of the grass is off, but I can't quite put my finger on it. Maybe it's too uniform.

balthasar1stern,

I looked at some photos on DDG and most of the grass(es?) are a tad brighter. But also there were some which looked pretty much like yours. Can you randomize the color or even put a Perlin noise on it?

madmaurice,
@madmaurice@discuss.tchncs.de avatar

Looks like I can randomize the color, yes. It's rendering.

madmaurice,
@madmaurice@discuss.tchncs.de avatar

Does this look better or worse?

https://discuss.tchncs.de/comment/222339

OctoMatter, in Trying to make passable grass. any thoughts?

Looks great! If I'd have to criticize something, I'd say it's too wavey. Gras has mostely just one big bend. And that bend is often in the same direction for neighboring leafs.

madmaurice,
@madmaurice@discuss.tchncs.de avatar

Yeah I've received too wavey as a feedback by others too on the first iteration of this, this is actuaclly the second iteration. I guess I didn't dial down the waveyness enough 😅

As for the direction I'll have to play around a bit mir the settings to achieve that they line up with each other. I have not yet used a hair emitter often.

I'll see what I can do. Thanks for the feedback 👍

madmaurice,
@madmaurice@discuss.tchncs.de avatar

Should be less wavey now: https://discuss.tchncs.de/comment/222339

OctoMatter,

Yes I think it's more natural now!

madmaurice, in Trying to make passable grass. any thoughts?
@madmaurice@discuss.tchncs.de avatar
balthasar1stern,

I like it!

I think if you'd put something more realistic into the scene you could hardly distinguish it from real grass!

UrbenLegend, in Trying to make passable grass. any thoughts?

Is this a DND gelatinous cube? Grass looks great so far, only critique would be to add some variety to the plant life (some weeds, maybe some grass blades are older and decaying, etc.) but that’s honestly up to you whether you want that sort of realism for this image.

SyJ, in Blender 3.6 LTS released

New features:

Simulation Nodes
Cycles speedup for large geometries
Light Tree speedup
Ray Tracing support for AMD and Intel GPUs (25-50% speedup for supported GPUs) Windows only
Better UV Packing
Assett Library with human mesh
Animation tools
Loads of smaller features

dylanTheDeveloper, in Desolation
@dylanTheDeveloper@lemmy.world avatar

Took a soild month to put together

jlow, in Larar croft low poly

Is there an image or video attached to this? I can’t see anything on Infinity

Mandy,

was

huh, i actually did attack them and i cant see them either, will post again

Feyter, in Lowpoly Lara croft, upload try nr 2

This locks great!

But I could bet this has much more polies than the original PS1 version (it had around 230 polygons).

Mandy,

thank you and very much, the ps1 models are all but simple blocks with flat textures, the legs probably have more polygons than ps1 lara croft

jlow, in Lowpoly Lara croft, upload try nr 2

Yeah, nice one! The face is a little spooky, tbh, I think I would lower the poly count a lot there so you don’t get this kinda wavy, crunched look. Good work!

Mandy,

thanks, ill see what i can do on the next model i want to try and do more of this look for now

Feyter, in lowpoly city in the moonlight, tried to apply the same techniques from the humanoid models on something entirely different this time

Looks like something like SimCity/City Skylines but you should rework the lighting. Everything is way to dark. And half of the picture is actually just background

Mandy,

thanks for the input, will keep this in mind for the next time

SnowBunting, in lowpoly hillside

Tis very cute. Is that a large fireplace in the corner coming towards us?

Mandy,

lel, perhaps

SnowBunting, in ($$$) New hard-surface modelling course by CGBoost (with robots! 🤖)

Did you end up buying it after a month?

SnowBunting, in Lowpoly Totk Zelda

Awww. Cute. No eyes tho?

Mandy,

sadly, cant do peepers, and i also dont think i can make them look good with this style

nicerdicer, in MacBook Pro Animation [OC]
spauldo,

Looks good! Wish my hotel Wi-Fi would let me see the video.

nicerdicer, in MacBook Pro Animation [OC]

vector drawings (svg)

gofile.io/d/J6JEVO

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