UndercoverUlrikHD,

the combat in Baldur’s Gate 3 is far more interactive and dynamic. It’s also way more accessible.

I agree, they also solved the “everything is on fire” problem that Divinity had with its element interactions. And it is what I hope the most Owlcat takes inspiration from.

It still feels like the game is lacking in the combat diversity department compared to Pathfinder. From the way you buff characters before a dungeon/combat to how you can specialise your characters. Some of it may just be product of how Pathfinder and D&D 5ed are, and some of it may be a product of trying to make it more accessible as you put it, at the cost of choice and complexity.

As an example, there’s a giant spider that wanders around on webs and summons smaller spiders from eggs, you can sneak around to destroy the eggs before combat to stop summoning and destroy the webs whilst the spider is on them to cause it to drop and take extreme damage.

Yeah, never got to fight that boss. Started (and ended) the combat by eldritch blasting the poor baby over the edge into the abyss when I first saw it.

No doubt BG3 is a better game for the general gaming crowd, but if combat and complex character building is your jam, I’d say Pathfinder might be a more enjoyable game.

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