One week in, how are you all feeling about Diablo 4?
I've been going at it pretty heavily for the past week - 2 characters at endgame, one in the 50s progressing toward T4
I'm overall very underwhelmed. The game systems feel both extremely convoluted and bloated (why the million different conditional stat types?) while at the same time extremely shallow. Once in T4, there's very little build diversity, and upgrades essentially boil down to various +% damage increases.
The missing QoL is also very painful at the end game. It just seems beyond stupid that the game encourages hoarding aspects and legendaries, but then gives you 4 tabs maximum without any way to search.
To end on a positive note though, they've absolutely nailed the atmosphere, sound design, and moment to moment gameplay (minus the missing density). I was actually super bullish on the game during the opening weekend while progressing through the campaign and starting the endgame, but that's when the major cracks started to show.
So, what are your thoughts?
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