jeffpalmer,
@jeffpalmer@genart.social avatar

👋 I have a lot of ideas about where I want to take my art practice going into 2024 relating to creating animated artworks (that are a combination of mechanical and computer systems) but my background is 99% software (assembly upwards basically).

The question: what are your recommendations to get started building computer controlled mechanical systems? Arduino books/kits? RPi? Something else?

FWIW, I will be pursuing scale (# devices) so if that affects approach please lmk. 🙏

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