alsimoneau,

Isn’t AoE2 thriving?

guyrocket,
guyrocket avatar

Yes.

Roflmasterbigpimp,
@Roflmasterbigpimp@lemmy.world avatar

I like AoE2 but it feels like there is just one Way you can play the Game. It’s not much about Strategy more about “How fast can you follow these callculated Steps to Win”. Or Maybe i play with the wrong People

jose1324,

Isn’t that like every rts

Roflmasterbigpimp,
@Roflmasterbigpimp@lemmy.world avatar

Could be ._. I’m not deep into RTS.

frezik,

With Starcraft, there’s a few set strategies that all have counters. If you can recognize and adapt fast enough, you can out maneuver your opponent. They carefully set up all three factions to be able to do this.

It’s been a while since I played AoE2, but it has tons of factions that all play a little different. Only a handful are worth talking about. That’s a valid approach to balance, but it’s a different experience from the Starcraft method.

ryathal,

Sc2 has done a good job the last few years using maps and balance tweaks to keep the meta somewhat varied. It’s dying now though as prize money fell off a cliff this year.

circle_of_ossus,

Maybe give Aoe3 a chance. The definitive edition is the latest remake. It is a quite unique spin on traditional RTS genre.Strategy is usually stronger than clicking fast (though people say that as a criticism of the game).

praise_idleness,

idk I live in South Korea and Starcraft is still going quite strong.

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

That’s like saying Burgers are popular in the USA.

Thcdenton,

Based Korea

TonyTonyChopper,
@TonyTonyChopper@mander.xyz avatar

that’s literally the only thing South Korea is known for

acedelgado,
acedelgado avatar

I know, right?

I chuckle with smug superiority as I hit "add comment" on one of my several Samsung devices

SatansMaggotyCumFart,

Doesn’t Samsung use the same sweatshops in China and India that everyone else uses?

praise_idleness,

Samsung has their own factories tho. Apple makes their phones in Foxconn…etc.

frezik,

Their barbaque is excellent.

deathbird,

I mean, it’s pretty remarkable that a game that old is still so popular. I mean, in hindsight 1998 was a good year for video games, but how many people are still playing Golden Eye?

Kolanaki,
@Kolanaki@yiffit.net avatar

The genre was dead before Gen Z was alive. Maybe they lack those skills because they don’t have any RTS. Ever think about that, anon?

spudwart,

But RTSes are a major red flag for me.

nearly every time I hear one of my friends talk about it it’s always “my game crashed” or “it’s all so unoptimized” and worst of all is when I get told a game or series only gets good after investing 200 hours, my life savings and the blood of my first born.

I don’t have that much time to invest into one game. I have a whole Steam library filled with Steam sales backlogs from a decade plus. Some days I straight up scroll through my library to see a game I don’t remember even getting.

Wanderer,

RA2 Yuris revenge was best game ever. Even the cut scenes where the best cut scenes ever.

Shortly followed by zeus mater of Olympus.

Which they made new versions if those games. He’ll I’d even go for a remaster with expansion pack.

treesapx,

My favorite part of Red Alert 2 is that from the moment you put the disc in it was a game. You weren’t installing it, you were establishing a mobile command link. The characters called you on their video com links for mission sit reps and debriefs. Made it all really kinetic.

stanawalka,

The fact that I immediately recognised Red Alert 2 on the Paris map fills me with nostalgia.

ILikeBoobies,

0 AD

Wars of Liberty

Whatever MOBA game you want to pick

GreenSkree,
@GreenSkree@lemmy.world avatar

MOBAs are not traditional RTS games.

ILikeBoobies, (edited )

Because there isn’t enough macro? TLV in HOTS is 3

What about sending a unit back to base to shop for you and guiding it to you?

SotDA shut down but you would buy units

azulavoir,

What’s Pikmin? It’s always felt like… RTS adjacent to me, and Pikmin 4 is really good

outer_spec,
@outer_spec@lemmy.blahaj.zone avatar

polytopia

callouscomic,

Civ 6 is huge. Cities Skylines is great. Age of Empires is still huge and got republished. Company of Heroes is excellent. Total War never ends. Ridiculous.

Seasoned_Greetings,

I’m gonna nitpick you here. Civ 6 is not an RTS. City Skylines is not an RTS, although it has some nontraditional RTS elements. Total war is like a hybrid RTS.

Age of empires and company of heroes are RTSs. The thing that makes an RTS is the Real Time Strategy.

Civ is a turn based 4x. City Skylines is a city builder. Total war is a hybrid turn based 4x and RTS.

davepleasebehave,

Stellaris

Seasoned_Greetings,

Stellaris is a 4x my friend, not RTS

Astronautical,

“Don’t care. Strategy. Whatever.”

davepleasebehave,

why not RTS?

Seasoned_Greetings,

It’s turn based. Played in rounds like other 4x games. It’s possible for 4x games to have RTS elements, but the genre RTS is primarily building and battling individual units in real time.

To clarify, a game not being RTS specifically doesn’t mean it’s not a strategy game, or grand strategy. It’s just not what the genre RTS defines.

Look at any of the following full RTS titles and see the difference: Age of empires, Command and Conquer, Warcraft III, Starcraft II, Company of heroes, Halo Wars, Warhammer 40k Dawn of War.

For what RTS hybrid looks like in 4x, look at the total war series, where the battles are fought on real time battle fields managing individual units.

davepleasebehave,

it’s not turn based.

Seasoned_Greetings,

RTS is not inclusive of any game based on whether it’s turned based or not, it’s a specifically defined genre of game.

davepleasebehave,

of which stellaris seems to fit nicely.

Seasoned_Greetings,

Steam lists stellaris as 4x, real time with pause. You can decide that means something different all you want. I gave you the tools you need to figure it out.

Frankly, I don’t have time to argue with someone about something trivial over the course of weeks. Later

davepleasebehave,

you can pause AoE.

Seasoned_Greetings,

Go argue with steam. According to you they classified stellaris wrong. I don’t care enough to tell you why it doesn’t matter

davepleasebehave,

so you agree it fulfills the criteria then?

Seasoned_Greetings,

No, I’m just not going to be goaded anymore. You’re allowed to have your opinion. No one can take that from you, my guy.

I’m sorry if it’s important to you that a random stranger on the internet agrees with you on a niche classification of your favorite game. I just don’t care that much.

I gave you the resources to see for yourself. What you do with that is entirely up to you. In the meantime, I’m out. Don’t expect me to reply from this point

davepleasebehave,

but then would you agree that it fulfills all necessary criteria for RTS? it certainly seems to.

Seasoned_Greetings,

Your desperation is so thick you could cut it with a knife

davepleasebehave,

have you had time to read the Wikipedia page about it?

davepleasebehave, (edited )

I’m passionate about rts games bro. stellaris in particular. over 50 hours logged.

davepleasebehave,

I just checked Wikipedia. Stellaris is referred to there as a real time grand strategy.

So perhaps your only mistake was under estimating the grandeur of the game?

Seasoned_Greetings,

Great argument. That doesn’t make it rts

callouscomic,

Don’t care. Strategy, whatever.

Locuralacura,

I don’t care that you don’t care. Different meanings exist.

ILikeBoobies,

You’re mixing turn based with real time

callouscomic,

Don’t care. Strategy, whatever.

ILikeBoobies,

Well the RT in RTS stands for Real Time

MindSkipperBro12,

I’m talking about RTS, you’re talking about Strategy.

We’re not the same.

Alexstarfire,

AoE2 has been going for 2+ decades and is still quite strong.

Obi,
@Obi@sopuli.xyz avatar

I really liked the console version but wish there was a shorter game style, committing 40min is hard for me at the moment.

grahamja,

Does it have longer legs than starcraft and warcraft 3? It is amazing how they got that one game perfect, and they still tweak and add more civilizations to it.

ryathal,

It’s more there’s a small dedicated fan base. The pro scene is significantly smaller than sc2.

AlDente,

By pointing out a game released over 2 decades ago, I believe you are making their point.

Alexstarfire,

They didn’t specify new games. That one has an active community and still gets updated.

But I’m not sure what he means by dead genre either. RTSs still get made and people still play them. Might not be many AAA games though so I can at least agree it’s not as popular.

AlDente,

That’s fair. I agree, with classics like AoE2 continuing on, the genre hasn’t flat-lined. However, by skipping over AoE3 & 4 when choosing AeE2 as the benchmark, doesn’t that say a lot about the progression of the series, and perhaps the genre as a whole?

While competitive multiplayer may be keeping AoE2 afloat, I miss the single-player experience of the classic C&C games. Whether it be Tim Curry escaping to the one place that hasn’t been corrupted by capitalism (space), or one of Kane’s minions slitting the throat of GDI captive in front of NOD audience. Today, what compares to the story-line based campaign missions of the early Command and Conquer games, especially with their live action cutscenes?

Alexstarfire,

I purposefully picked a game that has been around a long time and is still going. Because if a game that old is still played regularly you know there’s more people playing more modern games in that genre.

I prefer AoE 3 myself and the DE version was much welcomed. AoE 4 is the most recent AAA RTS I can think of.

I’ve never played an RTS for the story so I’m Ill equipped to answer that question.

LeafOnTheWind,

AoE4 is pretty good too

Flax_vert,

Reminds me of how when Animal Crossing New Horizons released, there were loads of people who would change their console time to accellerate the game’s time progression feature and then they were complaining about a lack of content merely weeks later

Croquette,

It really grind my gears. Some people will play 200h in a month when a new game and complain about endgame/content.

Fucking mental. You got 200h out of a game which is fucking great.

MindSkipperBro12,

“That’s like a dollar an hour.”

gila,

Huh? Play the way you want and have fun. 500+ hours in ACNH, never did timeskips so I missed out on a bunch of content I’ll never go back and do, simply because I didn’t play on a particular day or month or even a particular time on Sundays.

Flax_vert,

That’s not my point. Whether or not you want to play like that, the game is designed to be played in real time. This also spaces it out and makes it last longer. So it was funny having people time travel and then complain about lack of content. They couldn’t be patient enough to play the game as intended then whined when it didn’t cater to them

gila, (edited )

My point is that this is kind of just a narrative that you put together, isn’t it? You assumed the worst of their reasoning, rather than assuming that they were trying to consume the totality of the content vs. speedrunning it. Are you seriously telling me that I should arbitrarily stop myself from completing my museum and art gallery because it hasn’t ticked over to the 10th month since I started playing yet? Because the game is designed for me to base decisions about the time I have to set aside and play video games around the time that content is available in-game?

That’s just not really a mindset I can get down with my friend, sorry. Unfortunately I’m done with the game now, those things will be left unfinished and that sucks. I should have done timeskips, so the fact that I’m busy running around in a field with a bunch of other men wearing short shorts on Sunday mornings doesn’t determine whether I can complete ACNH. It was a good time while it lasted though.

Flax_vert,

I think you’re missing my point entirely. The meme was originally about how zoomers have no patience. If you play a game which is based off of rationing it’s content over the span of a year in a way to give you something to do for around half an hour each day, and then skip forward and complete it in a few days, that’s on you. And some people did that and complained about being bored of it.

But if you played it that way and enjoyed it, then that’s good too. I don’t care. Just don’t complain to the developers that you essentially cheated at a game to progress quicker and now feel bored. Which some people did do with ACNH from my personal experience.

gila,

It just stood out to me as what seems to be at least 2 distinct interactions which you attributed to a continuous progression of reasoning by the same group. I think it’s perfectly valid critique of the game design to say “this mechanic, while I understand the intent, actually makes it harder for me to engage with the sum content of the game over any timespan”. That is critique I gave at the time, and to think that someone might take my words to mean that I am simply too foolish to engage with the game in the way it was designed is what irked me. There were disruptions to the cadence of content updates and other factors which made complaints about ACNH content pacing a more complex issue than that is all.

Flax_vert,

Animal Crossing has always been a real-time game. That’s it’s main gimmick. If it wasn’t a real-time game, it wouldn’t be Animal Crossing anymore. My advice to someone who’d be bothered by that would be simply to play something else. The game basically relies on it, and games shouldn’t be made to please everyone, because then it’s a very lukewarm experience.

Personally l wouldn’t play Animal Crossing if it didn’t have the realtime mechanic. The whole point of it is a second life that carries on next to your real life one. It’s the main part of the appeal.

gila,

Respectfully, I think that’s poor advice, because there is a lot to be enjoyed in ACNH completely separate from the realtime elements, as well as timeskipping not really doing that much to preclude players from enjoying and engaging with the realtime elements. It’s just some specific parts of the later game economy which are totally gatekept by on logging in at a specific time, or logging in daily just to check whether there’s gonna be a meteor shower that night (the chance for which is random and fairly low). And if you log in the day before a meteor shower after 6pm, well you’ve already missed out on the window where you can complete activities to influence the number of meteors that drop, so you won’t even be able to utilise them as a resource - in this case the entire system of introducing pre-meteor shower events to hype up the player is invalidated. Better luck next shower.

I’m not saying these elements of the game design are pointless and that there’s no reason they should be there, but they’re the parts of the game that make the least sense to champion for me. But it sounds like we fundamentally disagree on that and that’s OK. Thanks for engaging with my opinion.

pixeltree,

??? RTS’ require crackhead adhd attention splitting to be good at, not planning and concentration

By their own logic zoomers should be taking to them like fish to water

AphoticDev,

In what world is RTS dead? Strategy games in general have been making a huge comeback in the past five years or so. I would aks if this dude (because we all know it’s a dude) lives under a rock, but he’s on 4chan so we know he does.

Klear,

Yeah, there’s a few interesting one coming, including spiritual successor to Starcraft 2.

ryathal,

RTS is pretty dead at the moment. The most popular titles are over a decade old. Anything newly released has failed to gain traction. There’s a couple games in development that are promising, but they aren’t close to releasing.

Strategy in general is pretty popular, but it’s really not the same as rts, which has mostly come to mean shitty mobile games.

Sanctus,
@Sanctus@lemmy.world avatar

They’re attacking the Malon Trees!

We need Battle for Middle Earth 3.

Land_Strider,

BfME 1 is quite nice with the regularly updated Bfme Launcher

I just wish we could get a similarly maintained C&C3 TW modding and CoH 1 engine improvement / new engine for it (to alleviate the infamous desync issues with bots and lots of units).

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