what are you itching to run?
Any games, module, intersting experiments?
Any games, module, intersting experiments?
CognitiveHazard, (edited ) SLA Industries 2nd Ed
Mage: the Ascension (with heavy modification to rules and setting)
joel_feila, fantasy age and ninja crusade
Gareth, Traveller and Fate of the Norns: Ragnarok at the moment,
AmeritrashPanda, I'd really love to run Mutant Year Zero. I've done a few one-shots, but I want a longer campaign.
mekkagodzilla, The list is kinda long :
- Into the Odd
- Troika
- DCC
- Heart
- Torchbearer 2nd Edition
- Root (PbtA based on the board game's universe)
randomwords, Hot Spring Island its just so interesting.
Worlds without Number, I love the way rules and spells are described using natural language.
Hyperi0n, Man I really want to run a Blades in the Dark Game! Mine would take place a little further in the future when a never ending winter occurs and the plays have to navigate Dosvol as it slow gets enveloped by ice and snow and maybe find a way to stop it ;). It would be heavily inspired by Frostpunk with a massive heat generator in Brightstone and smaller steam cores placed throughout most of the districts.
poppiqt, The games I want to run right now are:
- Forbidden Lands
- Swords of the Serpentine
- Ultraviolet Grasslands
- Delta Green
- Trophy Dark
- Electric Bastionland
Red_Ed, I was also considering a thieves guild game played with Swords of the Serpentine.
theLazyPragmatic, I'm currently trying to build a community on lemmy for Forbidden Lands. It's a bit too ealry for discussions, but you might find some helpful resources there: https://lemm.ee/c/forbiddenlands
joel_feila, Fantasy age
INeedMana, We're playing CBR+PNK tomorrow! I thought we'll never have an opportunity
mtnwolf, I want to run some classic stuff like Temple of Elemental Evil and Ravenloft. Those are probably my two favorite adventures from my youth.
PTR_K, Ugh, too many things.
Mostly I want to finally try running something with my homebrew Dragon Teeth, which is basically a very pared-down and generalized version of D&D 5E with significantly different magic rules.
But what setting and adventure to run? There are too many that interest me, and gamer-attention-deficit makes it tough to focus on getting one ready for play. They include:
Tomb World / Sepulcral Realm - Basically a world where undead have monopolized all resources and the living are rare and have an increasingly difficult existence. To the point that they can't gain enough food to sustain themselves.
- This is the closest I have to running something. An adventure maybe 1/3 written about a community caught between bad luck and an inflexible contract.
Dark Sun - Nothing written, but an idea that has been stuck in my brain for years about convict-laborers sent on an archeological mission by a Sorcerer Queen trying to unearth something to weaken the position of a fellow monarch.
Space horror - Various Mothership and similar published scenarios that'd be interesting to try.
Astral voyage - Have some ideas about fantasy and/or sci-fi adventures traveling through Astral space on various mundane or transcendent errands. But nothing concrete unfortunately. Kind of intended to finally make use of my Astral Navigator's Handbook.
Also a few other slightly more traditional pre-published fantasy adventures/worlds.
PTR_K, Test
TheBard, I want to run Ultraviolet Grasslands, especially now that 2e is out. I can't justify dropping $80 for the box set though.
I don't do pdfs for games more than a few dozen pages.
INeedMana, I'm afraid I'd be unable to handle the setting. It's very cool, but even unhinged needs some sensible hinges to work, I think
sbv, I've always loved Shadowrun but I'm afraid of the rules. And I don't have players.
Xariphon, Try Shadowrun Anarchy; it keeps the same flavor but is more rules-light and less complex.
As for players, try RPGCrossing. I used to play on myth-weavers but they've gone the route of abandoning their long-term users and forcing an unwanted site update so I recommend staying away from them now.
TheBard, I want to get into the Shadowrun setting, but I don't care a lick about the rules.
I'd run it FKR style. Where's a good place to get a crash course in the setting?
INeedMana, There are many different rulesets more and less official to run it. Find one you like and go ahead
holothuroid, I'd like to run my personal Rebellion Against the Gods setting with Cairn system, probably importing the style of races tables with rerolls from Glog. This still needs customizing backgrounds. Maybe I use something like secrets instead.
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