asdfasdfasdf, (edited )

Yeah, at this point I’m talking about Rust’s fit as a general purpose language and being good at refactoring. I think Rust is great for both of those and that it isn’t very subjective.

But regarding Rust for game dev, I have no idea. I have never done game dev, so it’s definitely possible it isn’t good for it for some reason.

I’m also saying scripting languages will break very easily when you refactor things. I didn’t think that was that controversial…

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