I have a 20 year old acoustic Ibanez, stopped and restarted playing a couple of time, moved a few times. It’s definitely not the greatest guitar on the world, but I have memories with it, making playing with it a precious moment.
J’avoue je suis tombé sur leur TikTok en prenant mon café du matin. Et je me suis dit que la version youtube serait plus facile à vous partager, j’avais jamais entendu parler de cette histoire. Et même si la vidéo n’est pas au niveau de qualité des gros youtuber, ça mérite plus que leurs 500 vues.
Out of curiosity, as I don’t play D&D, does it includes character and their helpsheets?
I fill like that the most complicated part of a lvl 20 OS would be the character creation and management. And I assume that GM who bring their PC that far over a campaign have so much ongoing plot that they can just sit down at the table and let the PC do all the prep work
Even though there is already a !nostupidquestions and a !doesanybodyelse This c/ is still quite small, and doesn’t get saturated with questions which belong elsewhere. Somehow splitting the content over 3 communities also get them way more empty than a big active one.
We’re still far from the magic reload button we have on that other website which every minutes would see tons of new post.
I talk Forged in the dark mechanic (FITD) which have a mechanic called “clock”. It’s a bit similar to long term action on traditional games where you stack success points / failure points until a long term goal is reached except that FITD uses it really everywhere no matter whether we talk about “HP”, “opening a door” “being seen by the guard”. An So it’s not about general “time in RPG” which is also an interesting discussion (especially in a game like Vampire, the threat of the dawn coming can add a lot of pressure to the PC). And like other so called “rule light games” you end-up with large rule books and mechanics that you need to follow.
Regarding the asking question, I am not talking about meta-gaming, but question that would drag attention story wise. Without going asking question about the Kim family in North Korea, if you start asking about the local mafia, it’s likely that at some point the local mafia will hear about these persons asking questions. I took that as an example of a threat which isn’t immediate (You’re spacesuit is running out of air if you don’t make it soon to the ship you’ll die) but which is present. In a more traditional game, I could use what make sense in the story to plan the encounter with the mobsters.
You do the thing in the fiction; you follow the procedure in the rules. That is true in all roleplaying games, of course, but the nature of moves makes those procedures something you have permission to reference. Instead of being expected to remember some obscure rule on page 348, you are in constant engagement with these individual subsystems.
This is a nice description of PTBA, and how despite their light rules you end up having to follow them strictly why more traditional rpg would let more room for GM interpretation of the rules. because nobody want to stall game to check the exact rule which usually isn’t in the section where you expect it.
So, trying to have a Filled clock --> Something having immediate/clear consequences happens. And better having a bigger clock with more dramatic effect coming (Bad guys found you and launch a surprise attack) rather than blurry smaller clock (Bad guys heard rumours about you which would only present as a NPC saying do not aks too many questions) make sense said like that.
Yes, or have a general thread for all the “games”, it’s IMO, more efficient to bring some more stuff to an already active community than to have an empty community. This kind of daily threads helps keeping the c/ active
Just check the “drachenfest” (Larger larp in the word, in Germany) trailer www.youtube.com/watch?v=k1IQO3xer-Q it’s still a “mass larp” so not the most intense/immersive/strange,and tell me if it’s still feel “cringe”