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elana, to random
@elana@babka.social avatar

sometimes I need a nap after eating pasta for lunch, can you imagine me with post-exertional malaise? hell no, I'm wearing a respirator for the rest of my life

eniko,
@eniko@peoplemaking.games avatar

@elana yeah I can barely keep my life on the rails on a good day, imagine if all days were suddenly bad days. No thanks! I'd rather wear a mask!

eniko, to random
@eniko@peoplemaking.games avatar

finished another boss in 1 day instead of the 2 scheduled. am now 4 days ahead of schedule

eniko,
@eniko@peoplemaking.games avatar

@RamsHornStudios i mean i worked from when i got up to now when im going to bed so feels kinda bad actually lmao

tacitus, to random
@tacitus@mastodon.gamedev.place avatar

Damn you @eniko, your talk of FFV's job system yesterday made me install Midboss and it's really fun... I've got work to do.

eniko,
@eniko@peoplemaking.games avatar

@keydelk @tacitus 💜​

eniko,
@eniko@peoplemaking.games avatar

@oblomov @keydelk @tacitus no pun. Almost everything in MidBoss is smashable to make sure you never get stuck cause of the random level generator screwing up (even though it never does) and when I was working on smashing crates I was like "... what's in crates? 🤔" and the answer was fish!

And then it just kind of spiraled out of control and became kind of a meme and that's how the cratefish king was born

eniko, to random
@eniko@peoplemaking.games avatar

i wonder why other devs don't seem to localize to (brazilian) portuguese. the 2nd highest country for wishlists for kitsune tails is brazil (7% vs USA 40%), and historically we've had lots of sales from brazil. i get that the price per unit for that region is low but come on that's still a lot of fans you're leaving out in the cold by not localizing your game for them

eniko,
@eniko@peoplemaking.games avatar

@holsta is the default setting for brazil on steam not good? D:

eniko,
@eniko@peoplemaking.games avatar

@j_bertolotti i'll ask my localizer and get back to you but as i understand it they tend to use different words for stuff in brazil. they're clearly mutually intelligible so i think its a lot like localizing specifically for UK english and using UK colloquialisms rather than US, which has a much bigger market

eniko,
@eniko@peoplemaking.games avatar

@Nawer_Rapter spanish and simplified chinese are very popular localization targets though, for games that actually do get localized

eniko,
@eniko@peoplemaking.games avatar

@j_bertolotti my localizer informs me that the difference is so significant that there are actually localizations between brazilian and regular portuguese

eniko,
@eniko@peoplemaking.games avatar

@breadbin localization tends to be very cheap so unless the game is a flop it'd earn the money back

eniko, to random
@eniko@peoplemaking.games avatar

i dont know why but i absolutely hate working on bosses. it makes my brain scream. up there with GUI work for least enjoyable gamedev activity for me

eniko,
@eniko@peoplemaking.games avatar

@justafrog i mean mario bosses are not exactly the most memorable of boss fights in gaming

eniko,
@eniko@peoplemaking.games avatar

@justafrog well. we are certainly trying to avoid the boom boom issue where you can just repeatedly and trivially bop on a boss' head to instantly win

eniko,
@eniko@peoplemaking.games avatar

@planettimmy thats certainly part of it for me >_>

eniko,
@eniko@peoplemaking.games avatar

@planettimmy yeah no it'd get panned if it didn't have any

eniko, to random
@eniko@peoplemaking.games avatar

Implemented an entire boss fight today start to finish. Pretty pleased with that. Had two days budgeted for it

eniko,
@eniko@peoplemaking.games avatar

@justafrog correct

bug, to random
@bug@fosstodon.org avatar

Why does every time I'm trying to understand any problem of any field whatsoever, I end up looking at non-sense gibberish?

eniko,
@eniko@peoplemaking.games avatar

@bug because academics hate us common plebs

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