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j_bertolotti, to godot
@j_bertolotti@mathstodon.xyz avatar

Super-noob question:
I have a very simple 2D platformer with a tilemap to make the background and the platform, and a character with basic movement. I know how to "paint" some of my tiles with the "physics layer" so the character can stand on them etc, but if I try to include a "rigidbody2d", it bounces against my charachter, but passes straight through the floor tiles. Let' s say I am baffled and have no clue which beginner mistake I am making.

lisyarus,
@lisyarus@mastodon.gamedev.place avatar

@j_bertolotti I've probably seen it, but if I recall correctly Brackey's video should cover it: https://www.youtube.com/watch?v=LOhfqjmasi0

j_bertolotti,
@j_bertolotti@mathstodon.xyz avatar

@lisyarus No, no rigid bodies in that tutorial. I have followed it and now I am trying to expand on it, but of course I have no idea what I am doing yet 😬

j_bertolotti, to random
@j_bertolotti@mathstodon.xyz avatar

"Businesspeople are smart"
Well, some are and some aren't.
But I have yet to see any correlation between how smart they are and how much their company is valued.
https://arstechnica.com/gadgets/2024/06/report-humane-ai-pin-did-7-million-in-sales-wants-to-sell-for-1-billion

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