Goronmon

@Goronmon@kbin.social
Goronmon,

ISPs are one of those industries where you are likely going to be choosing the lesser of evils. And as much as Google sucks, I would choose them if the alternative was Comcast.

Goronmon,

Yeah, it's going to come down to the choices.

It's why I still have Google Fi. When I switched it was because both Verizon and T-Mobile had pissed me off and I wanted to try something new. Haven't had any issues in the years since and I'll likely keep it up until the moment Google gives me a reason to switch.

Goronmon,

keep in mind that unreal engine is also open source.

The Unreal Engine is not open source by any reasonable definition of open source. Being "source available" is not the same as open source, as you can't use the code whoever you like.

Goronmon,

you can’t use most open source code “however you like” either

Alright, sure my language was overly broad. "The licensing is restrictive in a way which makes it clearly not open source." would have been a better choice.

...the main restriction with unreal engine is that you can’t mix it with copyleft licenses and you can’t use it commercially.

So, it's not open source.

...but you can do what most people want to do, modify, extend, fix, learn. that’s the most relevant thing for what we are talking about here

That still doesn't make it open source, mainly because you are missing one of biggest aspects, distribution.

Goronmon,

The qualifier is just pointing out that most of the content on the blog is centered around MUDs as opposed to other types of text-based games.

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