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sceeba

@sceeba@kbin.social
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Playing Journey was one of the most moving and profound experiences I've ever had in gaming. I was lucky enough to play the entirety of the game in one sitting and with one partner. I knew going in that this was a co-op game. What I didn't realize was the effect it would have on me. Truly the closest to a spiritual experience I've had in a gaming setting. I sobbed as we walked into the light at the end.

The Obscure Monsters of Monster Hunter Online by CR-Volcanic (www.youtube.com)

"Following up the monsters of Monster Hunter Frontier, I now present the wild and creative creations of the Chinese MMO, Monster Hunter Online. It's my pleasure to showcase what are probably some of the most obscure creatures that this franchise has to offer"...

sceeba,
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Both Capcom and the Pokemon Company must have a bet going to see who will sell more uncomfortable plushies. Who will be the first fan to post Khezu and Wiglett together? They seem very... compatible lol

sceeba,
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As we are in the pre-reveal period between generations, I've been looking back at previous games, their monsters, and gameplay mechanics. The one game I am most interested in is the one with the least amount of info available in English, Monster Hunter Frontier. Capcom has iterated on mechanics many times before, and as we saw with Espinas in Rise Sunbreak, they no longer seem to be adverse to the idea of bringing monsters from Frontier to the mainline games. What monsters or mechanics do you think Capcom would bring back from Frontier to MH6 and beyond? While there are guides and discord groups with information to set up Frontier ZZ, I haven't yet played the game myself, instead relying on youtube videos like CR-Volcanic's guides to the monsters. Other than PewPewDojo and Rain Frontier Server on discord, are there any other groups or guides available for playing Monster Hunter Frontier?

sceeba,
sceeba avatar

As we are in the pre-reveal period between generations, I've been looking back at previous games, their monsters, and gameplay mechanics. The one game I am most interested in is the one with the least amount of info available in English, Monster Hunter Frontier. Capcom has iterated on mechanics many times before, and as we saw with Espinas in Rise Sunbreak, they no longer seem to be adverse to the idea of bringing monsters from Frontier to the mainline games. What monsters or mechanics do you think Capcom would bring back from Frontier to MH6 and beyond? While there are guides and discord groups with information to set up Frontier ZZ, I haven't yet played the game myself, instead relying on youtube videos like CR-Volcanic's guides to the monsters. Other than PewPewDojo and Rain Frontier Server on discord, are there any other groups or guides available for playing Monster Hunter Frontier?

sceeba,
sceeba avatar

As we are in the pre-reveal period between generations, I've been looking back at previous games, their monsters, and gameplay mechanics. The one game I am most interested in is the one with the least amount of info available in English, Monster Hunter Frontier. Capcom has iterated on mechanics many times before, and as we saw with Espinas in Rise Sunbreak, they no longer seem to be adverse to the idea of bringing monsters from Frontier to the mainline games. What monsters or mechanics do you think Capcom would bring back from Frontier to MH6 and beyond? While there are guides and discord groups with information to set up Frontier ZZ, I haven't yet played the game myself, instead relying on youtube videos like CR-Volcanic's guides to the monsters. Other than PewPewDojo and Rain Frontier Server on discord, are there any other groups or guides available for playing Monster Hunter Frontier?

sceeba,
sceeba avatar

As we are in the pre-reveal period between generations, I've been looking back at previous games, their monsters, and gameplay mechanics. The one game I am most interested in is the one with the least amount of info available in English, Monster Hunter Frontier. Capcom has iterated on mechanics many times before, and as we saw with Espinas in Rise Sunbreak, they no longer seem to be adverse to the idea of bringing monsters from Frontier to the mainline games. What monsters or mechanics do you think Capcom would bring back from Frontier to MH6 and beyond? While there are guides and discord groups with information to set up Frontier ZZ, I haven't yet played the game myself, instead relying on youtube videos like CR-Volcanic's guides to the monsters. Other than PewPewDojo and Rain Frontier Server on discord, are there any other groups or guides available for playing Monster Hunter Frontier?

sceeba,
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In GU there's a higher need for material gathering during hunts and item preparation before hunts. Rise took away the need for cold and hot drinks. Whether or not that was a valid quality of life change, it is a necessity to keep in mind in certain maps in GU. Whetstones, bugnets, and pick axes also break.

Combat has more emphasis on animation commitment, timing, and placement. GU has a certain turn based sort of rhythm in combat. Punishment for breaking the rhythm is higher since there aren't wirebugs to gain distance after getting slammed. I haven't played in a year, but I do remember fights lasting longer than Rise. Some can go on for 20-40 minutes the first time you face a new monster. There are a lot more monsters in GU than Sunbreak. It looks like GU has 93 large monsters vs Rise with 46, Sunbreak with 27, so 73 total. One criticism I've read about GU is the pacing and lack of story. Since it's a generational celebration and there are so many monsters, you don't get the handpicked progression of power that's present in older titles. Rise has a more coherent story, with monsters relevant to it's progression. They missed out bringing back a few monsters, but overall Rise Sunbreak's roster is really strong. With GUs monster roster and weapon skills, there are so many monster vs weapon/skill matchups to master that you basically have near endless content.

Another difference between games is that GU has the old school map areas that you load into, meaning you can get juggled out of the area you're hit multiple times near the edge of the map. I've been juggled out of the area from multiple hits on high rank monsters a few times. It's kind of cheesy, but it gives you a moment to heal or sharpen if needed. In Rise you can wirebug to a higher area or ride your palamute to do the same, so it's different implementation of refreshing mid battle.

GU was my first view into aspects of the old school Monster Hunter games. After playing 150 hours it solidified Monster Hunter as my favorite game franchise.

sceeba,
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The romanticism of flight, chivalry of air combat, and the sincere humanity throughout the series is what made me a fan many years ago.

https://m.youtube.com/watch?v=DCoHdkaGnpU

sceeba,
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A few years ago I had to sell my 2DS and my full Pokemon game collection, including a living dex on Alpha Sapphire, to make rent. I tried calling the store back to see if they had the Alpha Sapphire cartridge a month later, but they said it was against policy to allow me to run the games to see what was saved on each cartridge. Losing that one made me really sad.

sceeba,
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When all the rumors of a Silent Hill remake were swirling last summer, I dove into listening to the first 4 games' soundtracks. They really have such an ethereal quality that is hard to match. I particularly love Silent Hill 2's atmosphere just based on the music alone. There were a few days were our city was blanketed with smoke from wildfires, and boy did those tracks feel a bit more real as I walked through the deserted parks.

Another series with great music is Ace Combat. The soundtrack for 7 was on a weekly rotation for awhile after I finished he campaign. I've only really listened to the OST for AC4 and AC: Zero, but I've heard there is a lot of love for the other games as well.

Monster Hunter Books: Monster Hunter Illustrations 1-3

Hello, today I'd like to share the first part of my collection of Monster Hunter books. The first series presented here are the fairly well-known Illustration books. Reprints of all three books in English have appeared on Udon Entertainment's official website in the last few months, although they do not seem to be listed at the...

sceeba, (edited ) to MonsterHunter
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Hello, today I'd like to share the first part of my collection of Monster Hunter books. The first series presented here are the fairly well-known Illustration books. Reprints of all three books in English have appeared on Udon Entertainment's official website in the last few months, although they do not seem to be listed at the time of making this post. https://store.udonentertainment.com/collections/monster-hunter

They have also shown up on second-hand online markets such as eBay and Craigslist. I found the first book at a local comic book store, so they are available in smaller book stores as well. Apologies for the less-than-perfect scans provided below. I wanted to share a few representative examples of each book. There are likely full digital copies of these books available online in other MH communities, though I am cautious to provide more than the title and publishing information. I share this information to make it easier for others to search for them online. There are a few other "series" of books that I have not seen listed in the same format that I will provide, only tangentially hinted at by comments from people on reddit, twitter, Japanese blogs and second hand shops online. Those books will be shared at a later date.

Monster Hunter Illustrations 1 - モンスターハンターイラストレーションズ
ISBN 13: 978-1-77294-085-5. ISBN 10: 1-77294-085-2
First printed in Japan on March 1, 2008.
English Publisher: Udon Entertainment. Third Printing: March 2021.
Page count: 304. Hardcover.
"Beloved by fans the world over, the Monster Hunter series takes players on an epic quest to hunt the most dangerous and fantastic creatures imaginable. Monster Hunter Illustrations collects the unparalleled artwork behind this landmark series. Inside you'll find hundreds of designs for characters, monsters, armor, weapons, and more, plus rough drawings, sketch work, and insightful creator commentary."

Monster Hunter Illustrations 2 - モンスターハンターイラストレーションズ2
ISBN 13: 978-1-77294-086-2. ISBN 10: 1-77294-086-0
First published in Japan on September 25, 2012
English Publisher: Udon Entertainment. Second Printing: March 2021.
Page count: 400. Hardcover.
"Beloved by fans the world over, the Monster Hunter series takes players on an epic quest to hunt the most dangerous and fantastic creatures imaginable. Monster Hunter Illustrations is back with this new, mammoth-sized, 400-page artwork collection! Monster Hunter Illustrations 2 covers all the third generation Monster Hunter games including Monster Hunter Tri and Monster Hunter Portable 3rd. Featured are creature designs, character designs, armor, weapons, tons of rough sketches, and more!"

Monster Hunter Illustrations 3 - モンスターハンターイラストレーションズ3
ISBN 13: 978-1-77294-135-2 ISBN 10: 1-77294-135-2
First published by Futabashi Publishers Ltd. 2015.
English Publisher: Udon Entertainment. First Printing: August 2020.
Page count: 376. Hardcover.
"Beloved by fans the world over, the Monster Hunter series takes players on an epic quest to hunt the most dangerous and fantastic creatures imaginable. Monster Hunter Illustrations is back with this new, leviathan-sized, artwork collection! Monster Hunter Illustrations 3 covers the fourth generation Monster Hunter game - Monster Hunt 4 Ultimate. Featured are creature designs, character designs, armor, weapons, tons of rough sketches, and more!"

Imgur album: https://imgur.com/a/eTNmUIz
Edited for additional information and grammar.
#monsterhunter #monsterhunterillustrations #videogameartbook #conceptart

sceeba,
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@CH3DD4R_G0BL1N Yeah, I made an article and post (which we are replying to) on kbin's magazine, then later made another article on lemmy.ml through kbin. Is that too redundant?

sceeba,
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I can't seem to find fedia.io under the listed magazines on kbin. Is fedia.io federated with kbin or do we just need to wait a bit before it shows up on the list? I'm trying to parse the URL for other instances in Kbin. Based on the other magazines, shouldn't it show up under https://kbin.social/m/MonsterHunter@fedia.io?

sceeba,
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I have been carrying my 2DS on my commute to and from work for the last 2 months. It actually managed to make a StreetPass connection from a car driving by, and another a few days later while I visited the local zoo. It makes me happy to see that there is a push for people to carry around their 3DSs again. If only the Switch had a similar program...

sceeba,
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Thanks for the welcome. I appreciate all your efforts on getting this community started here. As I said, I have plans to contribute to the magazine soon. In fact, there are a few books that I've picked up that are not part of the guide series that I can list here later today. That does lead me to one question I have regarding rules here. Would it be alright to provide a few sample photos from each book? I have no plans to completely scan each book due to labour, the physical wear, and the fact that it would be piracy to provide too much. A few representative examples would be nice to show though.

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