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theJWPHTER88

@theJWPHTER88@kbin.social

A semi-nomadic online traveller from Verdigris, archiving, connecting and creating as much as he can.

Also a budding architect, visual artist, and demoscene musician at heart.

You can also see me down Masto-raft at @jupritona, and Fanlore (JWPH) and Newgrounds (that1verdeian).

theJWPHTER88,
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Considering its merits as a meaty scifi story (involving realities, personas, and other relevant technological aspects) nestled within a 4-key rhythm game, I think vivid/statis would fare decently as a standalone novel, along with some tweaks to adapt and interpret the ARG-esque bits whenever possible.

theJWPHTER88,
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I've been entirely mostly off from OMORI these days, and still on vivid/statis, wherein I still seem to stagnate at my current ability to clear Classes 2 and/or 3 on Course Mode, as well as raising my personal skills and score on Middle charts past Level 6-9+, just for that last requirement on the final Final Landing song's equivalent chart.

theJWPHTER88,
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Admittedly, although I only had experienced the east-side path during said time, I had absolute laughs on vivid/statis' AF2024 update, itself founded on the now-perennial "grode" inside joke, perpetuated by a certain A-Saph as the major driving force.

Ryceam and Phigros', on the other hand, are on the same levels of buffonery as the aforementioned act, the latter also laughing out at the newest additions that were BRAIN HACKER and Cycle of Retribution (that , however, I did not get to enjoy myself due to time issues).

theJWPHTER88,
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Those last seven days? Mostly vivid/statis (PC) and Shattered Pixel Dungeon (mobile).
In particular, for the former, I've been slowly improving myself in recognizing medium-to-hard charts and beating them, mostly of the Middle difficulty, although I found the Cyclical Rebellion one quite hard to maneuver, requiring extra reflex time to get through the tricky sections. Story-wise, I held off from experiencing the second-to-last episode of Chapter 3 until I can build up the stamina and patience needed for its corresponding boss song chart (of which I'm either gunning for Opening or Middle, owing to my rather newbie-status in serious, well-polished 4k rhythm games in general), but from what much I had gleaned out of, from the game's official Discord hub, there's a lot going on behind the scenes, particularly on the main characters' dimensional dilemma and the concept of "cycles". Gameplay-wise, I still am grappling over the fact I get more early notes, and less late ones, than a stable balance, but I attribute it mostly to my proficiency and a rather minor irregular rhythm/beat following.

As for my own backlog, though, I still have the unplayed demo for Until Then, as well as OMORI, and Disc Room, the last of which I haven't touched upon since my last playthrough some three years back.

vivid/stasis Chapter 1 Middle Difficulty Any% in 47:59 (www.youtube.com)

In which last month, Youtube user The Gamer 540, attempts an Any% speedrun towards reaching the end of Chapter 1, focusing entirely on Middle-difficulty charts with the CHARGE decryption style (although later on, the HARMONY one) engaged in order to gain higher amounts of Battery, which will then only be used to unlock...

theJWPHTER88, to rhythmgames
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back again with the newfound Middle vision with this one

theJWPHTER88,
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I'd say my personal faves are that of OMORI, Sayonara Wild Hearts, Sky: Children of the Light, and the two OXENFREE titles.

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