Starfield

sycamore, in Alternative sources for the No Pronouns mod for Starfield

I figured I would…

Hypocrite.

firebreathingbunny,

Where's the hypocrisy?

RaineV1,

I is a pronoun.

firebreathingbunny,

Right. It's a standard, grammatically correct pronoun, not a so-called personal pronoun which does not exist anywhere in consensus English grammar. If you can't tell the difference, sit this one out.

juergen_hubert,
juergen_hubert avatar

"Consensus English" constantly changes, just like with any other language.

ArchieBAntlers, in Thoughts on the scope of the game?
@ArchieBAntlers@meow.social avatar

@Tenacious_Tea I think the scale is a Christmas gift to modders, but I really want to hear more about what modding will be like. Creation Engine 2 apparently uses all-new tools.

OptimalAutomation,

I think the options modders will have in this game will keep me playing Starfield for many year.

Imagine all the empty planets that could be completely transformed and reimagined. I’m so excited to see what modders will create when the game launches.

Tenacious_Tea,

I'm on console so doubt I'll get to play any mods but the creativity they allow is always intriguing.

ArchieBAntlers,
@ArchieBAntlers@meow.social avatar

@Tenacious_Tea I would be surprised if they dropped console mods. Bethesda.net and console modding were huge features for Fallout 4 and Skyrim Special Edition

some_guy, in Any idea why there are so many Canadian references in starfield?
some_guy avatar

When the war started Canadians went into space while Americans went underground

geosoco, in Any idea why there are so many Canadian references in starfield?

Examples?

MooseGas,
MooseGas avatar

There is the CAN-uck Food company. The have food like poutine and tourtiere. The museum in homestead has an Oilers hockey stick.

Just what I've seen so far. There may be more.

geosoco,

Oh right! i forgot about CAN-uck! I haven't seen the other stuff yet.

Maybe they have a lot of Canadians on the team now? Or maybe just one or two on the design team :)

BaldProphet, in STARFIELD - Skyrim in Space (PC) | Spoiler FREE Review from Gopher
BaldProphet avatar

After about an hour playing it, I can confidently state that Starfield's gameplay and aesthetics are closer to Fallout 4 than Skyrim.

drekly, in STARFIELD - Skyrim in Space (PC) | Spoiler FREE Review from Gopher

I can’t believe the fucking IGN review talked about the ending before the actual gameplay. I don’t want to know about the exact ending choices in a review ffs.

adventurerlikeyou, in Have you pre-ordered Starfield? Why or why not?
adventurerlikeyou avatar

Yes, because I want to play the game from September 1, and because Bethesda has a lot going on this game, so I think the gameplay experience will be good. Especially after the initial flop that Fallout 76 was. I think they've learnt lessons from that.

And even if they didn't "hit a home run" (which would surprise me), I want to experience this game for myself.

BlueDepth9279, in Have you pre-ordered Starfield? Why or why not?

No. My present PC build doesn’t support the min requirements, the hardware is too old. I can afford a new build, but I don’t have the time to actually play the game. I’ll be living vicariously through all you for awhile.

KalChoedan, in Have you pre-ordered Starfield? Why or why not?

Have you pre-ordered Starfield?

No

Why or why not?

It's on Gamepass.

monke,
monke avatar

Same here. Will play it on gamepass and buy it when it's on sale for a couple bucks

Mallow_Man, in 10 Ways Starfield is Going to be a Different Experience from Fallout 4 and 76

Sounds like a lot of emphasis on building which was one of the things I didn’t care for in Fallout 4. I hope they make it completely optional and have prebuilts we can buy.

tal, (edited )
tal avatar

I liked the ability to build a lot, but felt that the integration with the rest of the game was not great. It was basically a feature largely disconnected from the rest of the game. You could:

  • Slightly improve defensive layout of the settlement, making it easier to defend against settlement attacks.

  • Have settlers that gathered scrap or food, reducing the need for you to to so.

  • Provide a resting place, marginally useful if you were playing without fast-travel (though healing items also tended to cover this).

  • Increase area where Minutemen could be summoned with the flare gun, which I never did.

  • Increase number of trade caravans on the road, which could provide you with some randomly-wandering allies.

  • Build crafting stations, to reduce distance to go to reach one. A bit useful if one was playing without quick-travel or was overloaded.

  • Build shops, including a few high-tier shops.

  • There was a single mission that focused on building, the one where one defended the Castle against the Mirelurk Queen.

Other then that, you were just building for fun. Maybe a sense of role-playing accomplishment in rebuilding the Commonwealth.

Fallout 76 let one share one's CAMP with other players (though the size was a lot more restricted than in Fallout 4). While there were some visually-clever things that people made (albeit not always thematically fitting with the game), I still feel like the integration with the rest of the game wasn't great. The survival (mandatory food/water) elements were nerfed, so having a place to get those wasn't so important. There were radstorms, and one could build shelters from them, but they were very weak. There was automated resource production, but it was pretty limited in rate. I'm not sure that it was worthwhile other than maybe if one made a Nuka-Cola-oriented build and auto-gathered that. The ability to capture areas on the map and hold them was a neat idea, but generally wasn't something that players seemed to like much; the rewards were limited and the PvP aspect was unpopular. The major benefit was to provide a stash box or crafting station near boss fights, and to provide a player vending machine to trade in excess loot.

For me, building is something that I like, but where I feel that it's a neat engine feature whose in-game potential has gone dreadfully underused.

Sim Settlements was IMHO something of an improvement for Fallout 4. This does sound a bit like the direction in the article, so we'll see.

tal, in Have you pre-ordered Starfield? Why or why not?
tal avatar

I have not. I am opposed to the general practice of preordering. I think that it's important for a consumer to be able to see and know what they're buying before they buy it. If one pre-orders a game, one is buying something based on the reputation of the studio or publisher or pre-release marketing. Some studios or publishers have pretty good reputations, but there is no studio that always hits home runs 100% of the time.

tal, in Starfield mods - lessons Bethesda must learn from Skyrim's modding scene
tal avatar

No paid mods, please

I suppose that he's entitled to his opinion, but I would personally like to be able to buy third-party content if someone wants to produce solid stuff. I would also like Bethesda to have a financial incentive to support mods effectively.

I don't think that that is an unreasonable roadblock to someone creating free mods. There is a lot of commercial software out there in the world, and there is a lot of free, open-source software out there, and they coexist.

Chickenstalker, in Starfield mods - lessons Bethesda must learn from Skyrim's modding scene

No. If Todd has the foresight to create built in mod tools, then He (Shaitan) will monetise it. Better for modders to kludge along as before because Todd (Belial) will be too confused to block it.

tal,
tal avatar

The Creation Kit is was included with Skyrim and Fallout 4.

Piecemakers3Dprints,
@Piecemakers3Dprints@lemmy.world avatar

Put the pipe down, son.

BlueDepth9279, in I hope we get Lore datafiles like the books in the Elder Scrolls games

Completely agree! Exploring the lore is something I’m really excited for. I was hoping Bethesda would release some lore leading up to the release since it’s a brand new universe but I don’t think we’re getting any more than we already have.

elscallr, in I hope we get Lore datafiles like the books in the Elder Scrolls games
elscallr avatar

In Fallout they gave us some of this with the computer entries, but yeah I hope we get things as in depth as the books.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • Starfield
  • normalnudes
  • DreamBathrooms
  • osvaldo12
  • magazineikmin
  • khanakhh
  • tacticalgear
  • Youngstown
  • mdbf
  • slotface
  • rosin
  • ethstaker
  • Durango
  • kavyap
  • ngwrru68w68
  • megavids
  • InstantRegret
  • cubers
  • modclub
  • everett
  • thenastyranch
  • cisconetworking
  • Leos
  • GTA5RPClips
  • tester
  • vwfavf
  • anitta
  • provamag3
  • JUstTest
  • All magazines