70 percent of devs unsure of live-service games sustainability (www.gamedeveloper.com)
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Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
So, who needs to shoulder the responsibility for Embracer’s colossal failings? Some might point the finger at Embracer CEO Lars Wingefors, who earlier this year said the company would “always maximize shareholder value in any given situation.”...
A recent harassment campaign targeting narrative consultancy firm Sweet Baby Inc. has been met with silence by its partners....
In today’s episode of “watch Embracer crash in slow motion”
Canada-based studio Relic Entertainment, which recently released Company of Heroes 3, did receive some good news in the midst of these layoffs. The company announced on X (formerly Twitter) that it is becoming an independent studio thanks to the help of “an external investor” who went unnamed.