gamedev

This magazine is from a federated server and may be incomplete. Browse more on the original instance.

Figuring out character size for Pixel Asset Pack Jam #7 | Isometric (lemmy.zip)

Figuring out what size works best for the tileset I have made this far. I am glad that I found some time between commissioned work to get around this jam, it has been a nice change of pace to from ortho to iso. It has also been a challenge, mad respect for FFT pixel artists....

Is there any demand left for 'game systems developers'? As in, people knowledgeable on Win32 or POSIX API, PE/ELF, Compilers and Interpreters, etc, when it concerns games exclusively? (+UNIX engine?)

I don’t think my knowledge is complete about Windows side of things (PE and Win32 API, MASM, VC++ etc) so I never dared apply for such jobs. But I have never seen one either. I think it theoretically should exist. The systems side of gaming, especially developing a portable framework, developing retargetable, optimizing...

Released my work building on a Godot tutorial as a short game - as it is my first, I'd appreciate any and all feedback :) (abnormalhumanbeing.itch.io)

A few weeks ago, I started on a basic tutorial for developing games in Godot: “Ultimate Instruction to Godot 4” on YouTube by Clear Code. My goal was to not just finish the tutorial, but to build on it and create a small game with semi-professional standards. Here is said game, my first attempt not only at developing in...

  • All
  • Subscribed
  • Moderated
  • Favorites
  • gamedev@programming.dev
  • DreamBathrooms
  • magazineikmin
  • everett
  • thenastyranch
  • Youngstown
  • slotface
  • hgfsjryuu7
  • ngwrru68w68
  • rosin
  • kavyap
  • khanakhh
  • PowerRangers
  • vwfavf
  • mdbf
  • anitta
  • InstantRegret
  • ethstaker
  • Durango
  • osvaldo12
  • tacticalgear
  • tester
  • modclub
  • GTA5RPClips
  • cisconetworking
  • cubers
  • normalnudes
  • Leos
  • provamag3
  • All magazines