kbd.news

diykeyboards, to ergomechkeyboards in Corne v4 released with RP2040, USB-C, 4 additional optional keys or encoders

Dropped the underglow though. Also, pcb outline has changed, existing cases won’t fit.

markstos,

I have a Corne that had the underglow. Turned it off. Won’t miss it. I look at the screen, not at the keyboard.

It’s too bad the PCB shape changed, but it sounded like it was an error correction based on precise key spacing.

avidamoeba, to mechanicalkeyboards in The story of Signature Plastics
@avidamoeba@lemmy.ca avatar

We are currently searching for buyer candidates who appreciate the role the company has played in the evolution of computer keyboards over the past 50 years, and who are also committed to preserving and continuing the legacy tied to that history.

I better buy a keyset in case the buyer doesn’t preserve their legacy. 🥲

Donnywholovedbowling, to ergomechkeyboards in Mantis: Hexagonal Keys in Ergonomic Keyboards

This looks promising… After all, hexagons are the bestagons

Ashiette, to ergomechkeyboards in Mantis: Hexagonal Keys in Ergonomic Keyboards

Thanks man. I use a quite similar keyboard on my phone, albeit different, called Typewise.

I would really love to see Mantis come to life one day and buy it.

humanplayer2, (edited ) to ergomechkeyboards in Mantis: Hexagonal Keys in Ergonomic Keyboards
@humanplayer2@lemmy.ml avatar

A very interesting read, and really cool looking! I’d really like to try the keycaps in v. 0.3!

I’m curious about this point:

With square keys, each key has eight neighbours, but the diagonal neighbours are about 1.4 times further away than orthogonal ones and therefore harder to reach for the same finger.

Say I arrange square keys in columns with a 0.5u offset. Then each key also only has six neighbors. I wonder how that compares distance-wide to hexagonal keys.

Edit: the Klacker BS does this, but offsets the rows instead.

luckybipedal,

That’s a cool find. I had not heard of the Klacker BS. The exact spacing and hand angle will be slightly different but pretty close. Column-staggered hexagonal keys give you 18.6mm between columns and 21.5 between rows with a 30° angle. 0.5u row-staggered MX keys with 19mm spacing give you about 17mm between columns and 21.2mm between rows at 26.6°. Also the resulting column-stagger is not exactly 0.5u but about 0.45u.

Klacker BS doesn’t eliminate the top inner index finger key. Moving that to the pinkies like Mantis does, would bring the hands 1u closer together.

humanplayer2,
@humanplayer2@lemmy.ml avatar

Thanks for doing the math! I’m not quite sure I follow: why is the lengths different for row and columns on the Mantis? Are you calculating to the press point of your sculpted keycaps?

luckybipedal,

I was not considering the press point. I was using the center of each key.

In a column staggered layout I’m calling the distance between the centers of adjacent keys in the same column the row spacing. The column spacing is the distance of imaginary lines drawn along adjacent columns (through the key centres). I measure the shortest possible distance, which is at a right angle to those lines.

In a row staggered point of view it’s the other way around.

The different spacing comes from the hexagonal key shape. If you think of it as row staggered, the keys have 21.5mm horizontal (column) spacing and 18.6mm vertical (row) spacing. Rotate your point of view by 30° and this flips to a column staggered layout. Now the columns are spaced 18.6mm and rows are 21.5mm apart.

Square keys don’t have the same hexagonal symmetry. When you look at it as row staggered, it’s normal MX spacing, 19x19mm. When you look at it as column staggered, you need to do some trigonometry. The column angle is atan(0.5) = 26.6°. the column spacing is 19mm × cos(26.6°). The row spacing is from Pythagoras sqrt(19^2 + (19/2)^2).

PeachMan, to ergomechkeyboards in Mantis: Hexagonal Keys in Ergonomic Keyboards

Holy shit, dude. You really went hard on the prototypes.

lowered_lifted, to ergomechkeyboards in Interview: Quentin Lebastard

What a name lol

g0g0gadget, to ergomechkeyboards in Interview: Quentin Lebastard

I opened this bracing for a condescending tech bro, and that couldn't be further from what the interview was actually like! As a Developer Advocate and documentarian, I especially appreciated this bit:

Finally, because I’m creating keyboards that are going to be built by multiple people with different backgrounds in DIY, I need to make sure the process goes smoothly. This means that during the design process, the 3d and electronic parts have to be made in a way where it’s expected there will be mistakes. It can and will happen that the screw inserts are not installed properly, the components are installed in reverse, there are shorts and cut traces and burnt plastic. People will make mistakes, and I need to work on making those mistakes less likely to happen, but also make sure that the keyboard is easy to fix.

This is so important, yet so infrequently prioritized. 👏

deeroh, to ergomechkeyboards in Interview: Quentin Lebastard

Nice! He puts out some great designs, and his prefabbed stuff is top knotch.

humanplayer2, to ergomechkeyboards in Keyboard Builders' Digest #2023/33
@humanplayer2@lemmy.ml avatar

Thank you for the news!

Cris_Color, to ergomechkeyboards in Keyboard Builders' Digest #2023/33

I may be in the minority here, but I’d love to see more of the keyboard images featured in the header, also appear throughout the article. I think keyboards are cool because they’re fun examples of design, and objects that can fuse function and form- so I love the pretty keyboard pictures!

hyperreal,

That’s a great idea. Like a “on the cover” / “in the header” caption with links.

Cris_Color,

That would be excellent! perhaps we’ll see something like that in the future

cdc, to ergomechkeyboards in Keyboard Builders' Digest #2023/33

I have no idea if these summaries are anything useful.

@dovenyi They are useful IMHO. “Behind the scenes” are actually my favorite parts 😁

hazel,

ditto. I read the BTS top to bottom.

cdc, to ergomechkeyboards in Keyboard Builders' Digest #2023/33

Glad to see you again!

yippy, to ergomechkeyboards in KBD.NEWS // Issue #125

I ordered two of these to try out an ortholinear layout. I know I'll lose two keys to shift layers but the main purpose is to replace my heavily modified nostromo n52. I made a nice palm rest already but still waiting on most likely a raspberry pico for the joystick and space key. I think a similar project called GOTS did the same but I couldn't justify the price. I've hardwired an iris half before but didn't like it so I reused the pro micro for a different project.

Edit: Here is my nostromo n52 with cherry mx clone switches, a chopped up usb hub and a pro micro. I forget but it has like 14 extra buttons. I had to repair it once and do not want to dive into my spaghetti wiring to fix it again lol. The second image is a WIP prototype of the joystick keyboard attachment. I was unsatisfied with it after the first stain so I made it smaller and sanded it again. I tried to copy the n52 palm rest. Not sure why it's flagged as nsfw lol

ben, to ergomechkeyboards in KBD.NEWS // Issue #125

That Hammer & Buger.Work keycap set looks nice. I mostly use the US-International keymap so it works actually fit my usage perfectly on QWERTY boards. I use colemak-dh on my ergo board, with QMK key overwrites to put ÆØÅ where i want them, so it wouldn't make a lot of sense on that board.

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