molecularmusing,
@molecularmusing@mastodon.gamedev.place avatar

Somebody submitted Live++ to the orange site and the comments did not disappoint.

It's simple: use DLLs, reload them, and tell your devs to never use anything stateful like globals, function statics, or TLS. Done.

In fact, Casey built this in a single day for Handmade Hero.

Donzanoid,
@Donzanoid@mastodon.social avatar

@molecularmusing I am tempted to find but won't because I value my sanity.

Suffice to say, every time something comes up on HN that is within my realm of expertise, I am filled with dread at the prolific lack of correct information.

Not because they're wrong, but because if they're abundantly ignorant about my own topics, what on earth does it say about all the other threads?

Doomed_Daniel,
@Doomed_Daniel@mastodon.gamedev.place avatar

@Donzanoid @molecularmusing
> if they're abundantly ignorant about my own topics, what on earth does it say about all the other threads?

I often feel the same about journalists

aras,
@aras@mastodon.gamedev.place avatar

@molecularmusing orange site keeps on being orange site!

dougbinks,
@dougbinks@mastodon.gamedev.place avatar

@molecularmusing I keep getting asked why RCC++ is so complex when some of the alternatives are one short file.

Whilst RCC++ definitely has some cruft I'd love to have time to remove, the main source of complexity is supporting the features needed to build large cross platform apps with it and maintain fast recompiles.

Simultaneously both sad and happy to see no mention of RCC++ on that page.

wolfpld,
@wolfpld@mastodon.gamedev.place avatar

@dougbinks @molecularmusing Same thing with Tracy.

Hurr durr, why should I use this humongous library in my app when I can just do some timestamp queries on my own and write them to disk?

And then these "obvious" solutions have orders of magnitude worse accuracy, and/or write to disk from the profiled thread, and/or don't deal with thread safety, and so on.

Fortunately, it is limited to random comments on the orange site or reddit.

castano,
@castano@mastodon.gamedev.place avatar
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