w84death, to asm
@w84death@fosstodon.org avatar
w84death, to asm
@w84death@fosstodon.org avatar

Emulated 386/33Mhz, 2MB RAM

Works perfectly smooth on EeePC class CPU.

w84death, to asm
@w84death@fosstodon.org avatar

For anyone intrested in boot sector programming this is the best tool out there!

I was searching so long for anything close to this for days. And bum! I don't even remember where I found it.

=> https://www.bootsector.games/

  • x86 BIOS Emulator
  • Assembly IDE (bad error handling)
  • Compiler, Debugger, Stepper
  • Live memory map! <- this is HUGE for me
  • Web only (Good and bad)


image/png
image/png

w84death, to asm
@w84death@fosstodon.org avatar

Yes!
Decoding binary pixel data using AND mask.

4b worth of sprite 🌱 (4x8)

w84death, to asm
@w84death@fosstodon.org avatar

My first boot-sector game is done!

Your goal is to fall into the moving boat at the bottom. Do not touch red platforms or fall into the ocean.

It has four levels.

https://github.com/w84death/x86-assembly

All 512 bytes used!

image/png
image/png
image/png

w84death, to asm
@w84death@fosstodon.org avatar

Removed super nice animated sprite of the player for more space.... This enables me to implement:

  • restart game
  • exit platform to go to next level
  • dying restart to first level
  • 4 levels (last 2 empty in video).

504 bytes

video/mp4

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