hamoid, to genart
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If I got it right, this is visiting every cell on a Voronoi diagram starting at the center :-)

image/png

hamoid, to genart
@hamoid@genart.social avatar

Take two is a big improvement. I disabled all optimizations, so it draws the lines in a predictable order removing previous discontinuities.

hamoid, to genart
@hamoid@genart.social avatar

I really like the hues BlendSpectral produces.

#CreativeCoding with #OPENRNDR

hamoid, to genart
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hamoid, to Kotlin
@hamoid@genart.social avatar

I'm very happy that I figured out how to place the icons in columns (responsive) and the names under the thumbnails. I find aligning things in Swing even harder than in CSS.

This is in my https://codeberg.org/hamoid/idea-thumbnails plugin which currently works for and programs, but would be easy to adapt to other languages / frameworks supported by the Idea IDE.

If anyone uses Idea for creative coding, I'm open for contributions :-) I'm a noob at writing Idea plugins.

hamoid,
@hamoid@genart.social avatar

Small improvements in the layout of my Thumbnailer IntelliJ Idea plugin.

hamoid, to genart
@hamoid@genart.social avatar

I'm quite happy with the real time animated version :-)

hamoid, to CreativeCode
@hamoid@genart.social avatar

Thank you @twilliability ! It was super fun to have a pen plotter at the @creativeCodeBLN Jam and have plots to take home at the end! :) Here the two images I programmed from scratch and plotted during the jam. I created them while learning about the new contour adjuster in .

Same concept but squares instead of hexagons. The non rectified contours make the distribution of internal lines uneven.

hamoid, to genart
@hamoid@genart.social avatar

I like this :) It took me a minute to figure out if the three curves are entangled or not. And somehow it gives me some kind of pleasure to move the curves in my mind. Weird :)

hamoid, (edited ) to genart
@hamoid@genart.social avatar

Next, I wondered what would happen if instead of giving each iteration the same values I alternate between two values for even and odd iterations. I also added some randomness to all values to make it more organic and added circular gradients to make it less flat.

hamoid, to genart
@hamoid@genart.social avatar

In this one I tried to make the source shape different from the rest. I think it works.

hamoid, to genart
@hamoid@genart.social avatar

Start with a regular polygon with 5, 4 or 3 sides. Rotate its control points 75 degrees, then repeat: create a new polygon based on the last one with points at t=0.35 between start and end of each segment. Rotate its control points 75 degrees.

image/png
image/png

hamoid, to genart
@hamoid@genart.social avatar

I got lucky with the angle. I was trying the contour adjuster on a circle and a rectangle, and got a result that surprised me. Pure luck. I like how the rectangle seems to hug the circle :-)

The source code of the program written in Kotlin using the OPENRNDR creative coding framework. The program uses the orx-shapes extension which provides the

hamoid, to Kotlin
@hamoid@genart.social avatar

Together with @mimetik we recorded 30 conversations with and .

I just discovered one can follow our channel from Mastodon: @in_conversations_collections I find it cool that ActivityPub services can interact with each other :)

I hope we get back to recording at the end of this month after my first solo code+art exhibition ^_^

hamoid, to Kotlin
@hamoid@genart.social avatar
hamoid, to random
@hamoid@genart.social avatar

I took a break earlier today to write a short example about hatching with a and

👉 https://openrndr.discourse.group/t/openrndr-pen-plotting-tricks-axidraw-etc/208/10

In the screenshot some simple patterns I have in my collection.

hamoid, to GraphicsProgramming
@hamoid@genart.social avatar

Ok now I'm happy and can go home 🙂

video/mp4

hamoid, to genart
@hamoid@genart.social avatar

I just shared a short post about populating a vertex buffer with a compute shader with

https://openrndr.discourse.group/t/populating-a-vertexbuffer-with-a-compute-shader/628

hamoid, to genart
@hamoid@genart.social avatar

Today's experiment turned out rather even if I don't feel so apocalyptic. The code is almost identical to yesterday's, but I replaced the blend mode Add by Xor. How would you describe this?

hamoid, to genart
@hamoid@genart.social avatar
hamoid, to genart
@hamoid@genart.social avatar

Growth, decay and recycling of two hundred 2D triangle strips
https://vimeo.com/914514237/938deac47f?loop=1

hamoid, to genart
@hamoid@genart.social avatar

Testing how many lines I can animate simultaneously. I increased the number of lines and vertices but CPU and GPU usage barely changed. Next I will test it in the target tablet (weaker CPU and GPU) and see what happens there.

hamoid, to genart
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hamoid, (edited ) to drawing
@hamoid@genart.social avatar

This one maybe took half hour to paint. After spending such a long time shapes start to emerge, as if I had shot many photos of the same location using the same negative.

I find interesting that I decide which area to paint without seeing the hidden video, quickly searching for colors and moving the pointer trying to achieve certain effects, sometimes successfully, sometimes not. Like a game with unknown rules.

hamoid, (edited ) to drawing
@hamoid@genart.social avatar

Mapping time and space to a different time and space.

Iterating on work I started 11 years ago with while slightly lost in https://yt.artemislena.eu/watch?v=lWTVByZplIA

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