Nuclear Throne is an incredible game, just as I'd heard. I'm glad I jumped on it finally. Figuring out the different random power-up mutations, the runs are fun as hell, twin stick shooting, permadeath, it's a blast. It's tough! But I'm gonna keep trying to get to that throne 🔫
@jake4480 What do you think are the most interesting innovations for medieval dungeon crawlers recently? Lots of loot options? Level generation and strategizing around it? Something else?
@darth you know what? I was totally wrong. Returnal on the steam deck is totally playable! It says unsupported on the store but I just tested it and it ran at a reasonably stable 30fps without any fiddling.
Smooth enough to beat a lockdown miniboss even! It did chew through 20% of battery in 20 minutes, so there's maybe some tinkering to be done, but with zero fiddling it's pretty decent.
Rotwood looks great - an almost isometric kinda roguelike. Check the trailer. Very much my kind of game. I'll be trying this when it comes out.
The demo is in the Steam Next Fest (link below) and you can play it free the next few days. And you totally should, and you should tell me how it is, since I have nothing to play it on. 😂
@jake4480 Invisible, Inc is a great xcom-roguelike hybrid. Griftlands is an amazing stylized rpg deckbuilder with choices between negotiating and combat.
As far as non rogue-type games, my personal favorite of theirs is Mark of the Ninja. Don't Starve is very good, and my co-hosts like it a lot, but that genre isn't for me mostly.
My favorite game of 2023 was Moonring by @Fluttermind. Every once in a while a game comes along where I say "I wish I had made that" and this was one of those games.
This week in the podcast, we lock and load our AK-47s and hand them over to our amphibian friend to talk about the twin stick shooter roguelite AK-xolotl.
If you ever thought your runs of mowing down forest creatures needed more baby burping minigames, then you've come to the right place! 🔫🐸
Dreamed I was playing a colourless ASCII #roguelike, each tile not being a tile but being like, part of ASCII art of some larger thing (hard to describe, but think of mountains sprawling across a half dozen tiles instead of being a single tile representation). It looked amazing.