pycorax

@pycorax@lemmy.world

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pycorax,

Same here. Game pass is a pretty good deal even at full price for playing AAA single player games that you won’t touch after a single play through. Plus, there’s a lot of games that I wouldn’t have given a shot if I didn’t happen to have Game Pass at the time.

pycorax,

Infinite Wealth was a very fun game but it’s honestly one of the worst stories they’ve written in the series with plot lines that were incoherent with the situation they’ve wrote themselves into. Not to mention the amount of time they spent on the Hawaii side of things having a very plain and unexciting wrap up. It’s only redeeming points are all the numerous call backs to the earlier games which is lost if you don’t play the earlier games.

I highly recommending playing in a modified release order.

  • Kiwami 1
  • Kiwami 2 (skip the Majima Saga for now)
  • 3 - 5 (these don’t age as well and the stories are quite a nose dive compared to the previous 2, so I think it’s fine to skip them if the gameplay isn’t really for you)
  • 0
  • Kiwami 2’s Majima Saga
  • 6
  • 7 (known as Like a Dragon in English)
  • Gaiden
  • Infinite Wealth

There’s also Ishin which is fine to play anytime since it’s a spinoff but it casts characters from the main games to play historical characters so there’s a neat bit of irony if you know who the characters are in the first place. So playing it after 7 would be the best time.

And then if you still want more, Judgment and Lost Judgment takes place in the same world and use the same brawler style gameplay but follows a detective instead.

pycorax,

I started with 0 and dropped it within an hour because it was moving so slow and the plot was written in a way which wasn’t very interesting because I didn’t really know the characters yet.

Didn’t touch the series for another year before playing Kiwami 1 which hooked me in all the way in the order that I mentioned earlier.

0 is really good but I don’t think I would find it to be as good and hard hitting as I experienced it without having played at least Kiwami 1 first.

pycorax,

The other TF2 does have dedicated servers now though. Unofficial but it does and comes with mods.

pycorax,

It was pretty buggy though, my class had people’s laptops permanently locked into the browser and unable to close it after the exam. Sometimes it wouldn’t even let you start the exam even after launching with the browser until you restarted the whole system.

pycorax,

I agree with you but a ton of people don’t so I think this is a good compromise. Give all the people who want a wide unwieldy, slim foldable for those who want it and charge them the premium for it. Just don’t touch my pen capable, comfortably one-handed thick and narrow Fold.

pycorax, (edited )

There’s not really a lot of options out there. Can’t say I agree with Samsung’s policies but their devices are pretty good compared to everyone else. iPhones are well, if you’d consider an iPhone then we wouldn’t be in this conversation. Chinese brands generally have very problematic software, Pixels are pretty barebones unless you’re into the AI stuff (Material 3 is also pretty ugly), Sony is very expensive and fairly barebones too.

pycorax,

There’s nothing stopping x86-64 processors from being power efficient. This article is pretty technical but does a really good explanation of why that’s the case: chipsandcheese.com/…/why-x86-doesnt-need-to-die/

It’s just that traditionally Intel and AMD earn most of their money from the server and enterprise sectors where high performance is more important than super low power usage. And even with that, AMD’s Z1 Extreme also gets within striking distance of the M3 at a similar power draw. It also helps that Apple is generally one node ahead.

pycorax,

Do you mind elaborating what is it about the difference on their memory models that makes a difference?

pycorax,

Their primary money makers are what’s stopping them I reckon. Apple’s move to ARM is because they already had a ton of experience with building their own in house processors for their mobile devices and ARM licenses stock chip designs, making it easier for other companies to come up with their own custom chips whereas there really isn’t any equivalent for x86-64. There were some disagreements between Intel and AMD over patents on the x86 instruction set too.

pycorax,

Do x86 CPUs with iGPUs not already use unified memory? I’m not exactly sure what you mean but are you referring to the overhead of having to do data copying over from CPU to GPU memory on discrete graphics cards when performing GPU calculations?

pycorax,

Thanks for the links, they’re really informative. That said, it doesn’t seem to be entirely certain that the extra work done by the x86 arch would incur a comparatively huge difference in energy consumption. Granted, that isn’t really the point of the article. I would love to hear from someone who’s more well versed in CPU design on the impact of it’s memory model. The paper is more interesting with regards to performance but I don’t find it very conclusive since it’s comparing ARM vs TSO on an ARM processor. It does link this paper which seems more relevant to our discussion but a shame that it’s paywalled.

pycorax,

Do you have any sources for this? Can’t seem to find anything specific describing the behaviour. It’s quite surprising to me since the Xbox and PS5 uses unified memory on x86-64 and would be strange if it is extremely slow for such a use case.

pycorax,

Well for the current generation consoles they’re both x86-64 CPUs with only a single set of GDDR6 memory shared across the CPU and GPU so I’m not sure if you have such a penalty anymore

It’s not that unified memory can’t be created, but it’s not the architecture of a PC, where peripheral cards communicate over the PCI bus, with great penalties to touch RAM.

Are there any tests showing the difference in memory access of x86-64 CPUs with iGPUs compared to ARM chips?

pycorax,

They’re still pretty good at least here in Asia. The horror stories I hear of Asus support in the US is a might and day difference from what I experienced. Their Taiwan HQ needs to smash some sense into the US office and clean house.

pycorax,

This all just sounds like the publisher or MBAs speaking. Did they ask the actual developers on their opinions?

pycorax,

There’s a huge difference between game pass and cloud gaming though. The way things are, cloud gaming isn’t gonna take off for a long time. And game pass games aren’t exclusive to game pass,i very much doubt it would make much financial sense to do that either as things are right now. Game pass and game sales aren’t mutually exclusive. Most people are still more than willing to pay full price for games rather than renting it except in certain situations.

pycorax,

There’s also GeForce Now and they seem to be doing okay but at supposed 25 million registered users, that doesn’t seem like that much all things considered. For comparison, I can’t get the number of registered Steam users but they alone have around 30 million concurrent users on a typical day.

pycorax,

Oh I agree with you, I was just adding onto your point to the person you’re replying to. There’s plenty of options in the cloud gaming space but they’re not doing well enough to impact traditional gaming where you run the game on your own hardware which they were worried about.

pycorax,

I feel like I’m taking crazy pills. Am I the only one that felt Hi-fi Rush was a disappointment? I played plenty of rhythm games and Hi-fi Rush just felt off throughout, landing beats didn’t feel satisfying and it felt off sync at timee. The story was well I can see people liking it but it felt too Disney-ish and cringe for me. I couldn’t get past playing it after the 2nd level.

It’s an interesting concept but I can’t call it a good game.

pycorax,

When they compromised on their UI design to make it more like Android and iOS in WP10, it was already over. It was also such a buggy mess compared to WP8.1.

What a shame.

pycorax,

That phone still has the best image stabilisation I’ve used. I could take pictures while walking and the pictures it took were never blur.

pycorax,

Games. I have a Steam Deck so yea I get that Proton works really well now but it’s still not perfect. And also I write software for customers that use Windows so ¯*(ツ)*/¯

pycorax,

12 is a stretch but the person I replied to said 8 hours which is pretty doable. I was working on building a game engine in Visual Studio which is something I’d consider intense. Granted my model is the 2021 version and AMD has made greater strides in efficiency since, I wouldn’t be surprised if the newer models can go a bit longer.

pycorax,

Isn’t the point to ruin the view with the net? A longer stick ain’t gonna help here.

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