Imho a decision that doesn't make sense, Google already has paid for all the infrastructure so running the service to them is pure profit, not to mention the lost possibility to upsell Google workspace (paid gmail with a custom domain) or Google cloud services to all their customers....
Oh, you just reminded me that I want to try Spelunky as well, haha. I had my eye on it for pretty long. If I'm not mistaken the first Spelunky was the first game that combined platformers and roguelites. I remember seeing an interview with the developer where he talked about this.
Thanks for the suggestion.
So I noticed recently there was a surge of games about potion brewing and medieval fantasy shop management. Such as Potion Permit, Potion Craft (this is very good too), Potion Tycoon, etc....
So this was a real exploration-type game that was centered around a future version of Venice, Italy alongside a sizable variety of characters, both locals and tourists, and of which both features themes of surveillance and climate change all in a uniquely-organic, kind of goofy style of 2.5D gameplay. It's somewhat obscure, yet...
Google unexpectedly sells its domain-hosting business to Squarespace | Engadget (www.engadget.com)
Imho a decision that doesn't make sense, Google already has paid for all the infrastructure so running the service to them is pure profit, not to mention the lost possibility to upsell Google workspace (paid gmail with a custom domain) or Google cloud services to all their customers....
What was the last Roguelite you played and how would you rate it?
Just to start things off here:...
If you're looking for a potion-brewing game, I recommend: Potionomics
So I noticed recently there was a surge of games about potion brewing and medieval fantasy shop management. Such as Potion Permit, Potion Craft (this is very good too), Potion Tycoon, etc....
Anyone else here played Venice 2089?
So this was a real exploration-type game that was centered around a future version of Venice, Italy alongside a sizable variety of characters, both locals and tourists, and of which both features themes of surveillance and climate change all in a uniquely-organic, kind of goofy style of 2.5D gameplay. It's somewhat obscure, yet...