sleepytea,
@sleepytea@mastodon.gamedev.place avatar

Hacked together a rustdoc json "parser" to generate docs for games the other week.

why:

  • cargo doc is just not a nice way to see all the components/resources/systems
  • see where components/resources are queried (and know if it's mutable or not)
  • add bevy specific lints like "Component X can't be mutated outside it's own mod" etc

I'm curious to see what people think of such a thing?

Unfortunately not easily usable atm :P

Repo: https://github.com/tbillington/bevy_game_docs

Output: https://tbillington.github.io/bevy_game_docs/

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