Sunny,

The article

No rest for No Rest For The Wicked’s developers, it seems. The punishing action-RPG launched in Steam Early Access last week with performance issues, among other issues, and Moon Studios have now deployed their first hotfix.

Performance improvements are “coming soon”, they say, while this update focuses on improvements to balance and several of the game’s core systems. Among them, the update reduces durability damage taken to gear, reduces repair costs, increases the drop rate on Repair Powders, and reduces stamina costs and fall damage. Here’s the full list of changes:


<span style="color:#323232;">Balance Changes:
</span><span style="color:#323232;">
</span><span style="color:#323232;">    Reduced Durability Damage Taken
</span><span style="color:#323232;">    Reduced Repair Costs
</span><span style="color:#323232;">    Increased Drop Rate on Repair Powders
</span><span style="color:#323232;">    Reduced Stamina Costs
</span><span style="color:#323232;">    Reduced Fall Damage Curve
</span><span style="color:#323232;">    Reduced cost of Horseshoe Crab and food that includes Horseshoe Crab
</span><span style="color:#323232;">    Balance update for the Cerim Crucible boss
</span><span style="color:#323232;">    Changed Corpse-Smeared Blade starting from Tier 2 to Tier 1
</span><span style="color:#323232;">
</span><span style="color:#323232;">Loot Changes:
</span><span style="color:#323232;">
</span><span style="color:#323232;">    Introduced more Weapons into Fillmore’s Pre-Sacrament Loot Table
</span><span style="color:#323232;">    Reduced Drop Rate of Fallen Embers
</span><span style="color:#323232;">
</span><span style="color:#323232;">Stability:
</span><span style="color:#323232;">
</span><span style="color:#323232;">    Fixed crash that could occur when quitting out to the main menu
</span><span style="color:#323232;">
</span><span style="color:#323232;">Bug Fixes:
</span><span style="color:#323232;">
</span><span style="color:#323232;">    Improved inventory navigation
</span><span style="color:#323232;">    Fixed jump at Potion Seller Cave so you can’t miss the jump when executed correctly
</span><span style="color:#323232;">    Blocked off an out of bounds area of Nameless Pass
</span><span style="color:#323232;">    Removed lingering dev tools
</span>

When I poked through user reviews on Steam earlier in the week, durability and repair costs were two of core complaints I saw. To my surprise, if I’m honest. No Rest For The Wicked seems clearly to be courting dodge-roll melee fetishists, who I assumed to be video game masochosts, and yet they seemed to be pounding dirt and crying uncle. Or maybe it just really was bonkers unfair.

Earlier this week, Moon outlined a list of known issues, with solutions to some, if you’re experiencing a proble the above patch doesn’t fix. Remappable controls are coming soon, too.

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