possiblylinux127,

Turn down the special effects and take breaks.

I don’t get motion sickness so I don’t really no what else would help

768,

Be aware of your surroundings, ie there’s more than the screen around you. Reduce: Mouse sensitivity, animations, (visual) stressors.

pop,

What so you mean by “there’s more than the screen around you”? Of course there’s more than the screen around me! How couldn’t it be? Reality isn’t just screens.

As I suspected, reducing animations should help, not counterwise…

Mouse sensitivity low [check] Low animations [gonna do]

What are visual stressors?

768,

I didn’t mean surroundings in a ‘Screens are bad’-way and more in a ‘Sometimes focussing too hard on a screen while not moving yourself can produce motion sickness’-way.

Visual stressors can be mobs, lag (Imagining movement that has not been displayed yet can be nauseating), unfamiliar controls and point of view.

This is not a very grounded list and it is probably not like motion sickness in its intesity is forever.

pop,

If I have to move while I play, I guess I’ll have to play only on phone… I’ll have to wait some years until the controls on phone are good…

Thank you about visual stressors! You are being very useful! ^^

mused,

I have a lot of problems with motion sickness while gaming that only started as I got older. My solution is to wear a rechargeable Reliefband. It’s looks a bit like a fitness tracker, but designed for preventing and relieving motion sickness. It takes some getting used to because it uses electrical pulses that are noticeable while you are wearing it, but it’s way better than the drowsiness side effects common to medication based solutions.

It works for me, and allows me to play genres of games without getting sick that I’d previously been frustrated to give up on. Maybe give that a try and see if it helps you.

pop,

I don’t know what is a Reliefband. But as it uses electricity, I expect it to be at least expensive… And nah, I wouldn’t drug me to play games.

Umbrias,

Happy it works for you. I would recommend not reading further if you want to keep it that way too the same extent.

It is likely bullshit in general, placebo at best. The proposed method of action makes no sense and is lacking in details, they have never provided the trials supposedly proving efficacy, and use misleading marketing terms to make people think it’s more robust than it is and more rigorous than it is.

mused, (edited )

There appears to be a lack of research supporting the use of transcutaneous electrical acupoint stimulation for motion sickness, but there are studies that support transcutaneous electrical acupoint stimulation for reducing/preventing nausea post-surgery/anesthesia or chemotherapy. Note: this is usually supported for addressing nausea, not once someone is actually vomiting. It definitely seems to help me prevent my own motion-induced nausea, though, so I still stand by my (admittedly anecdotal) statement that it could be worth checking out for someone really committed to finding a solution.

With the acknowledgment that the actual mechanism through which this works doesn’t seem to be well understood, here are some studies on the effectiveness of this therapy for nausea outside of a motion sickness context. Interested in your perspective on these studies. A lot of the challenge seems to be getting an appropriately controlled study based on what I’ve read, at least.

Comparative Efficacy of Acustimulation (ReliefBand®) versus Ondansetron (Zofran®) in Combination with Droperidol for Preventing Nausea and Vomiting

The ReliefBand compared favorably to ondansetron (4 mg intravenously) when used for prophylaxis against postoperative nausea and vomiting. Furthermore, the acustimulation device enhanced the antiemetic efficacy of ondansetron after plastic surgery.

The current study suggests that the efficacy of ondansetron can be enhanced by combining it with nonpharmacologic acustimulation therapy using the ReliefBand®device in plastic surgery patients receiving low-dose droperidol for routine prophylaxis. The enhanced overall antiemetic efficacy in the combination group may be related to the fact that acustimulation possesses relatively more antinausea activity than ondansetron.

The Use of Nonpharmacologic Techniques to Prevent Postoperative Nausea and Vomiting: A Meta-Analysis

Note: this meta-analysis was including all stimulation of the P6 acupuncture point and not making a distinction between the method of stimulation (electric vs pressure etc). It found that there wasn’t a strong effect for children, but did find an effect for adults. [edited to strikethrough the word “strong” to be even more direct that there was no statistically significant effect for children at all – I’m not trying to look for confirmation bias. I’m just trying to say, there is no clear indication from what I’ve read that studies have shown this is no better than placebo.]

Nonpharmacologic techniques were better than placebo at preventing early nausea (RR = 0.34 [0.20-0.58]; NNT = 4 [3-6]) and early vomiting in adults (RR = 0.47 [0.34-0.64]; NNT = 5 [4-8]). Nonpharmacologic techniques were similar to placebo in preventing late vomiting in adults (RR = 0.81 [0.46-1.42]; NNT = 14 [6-[infinity]]). Using nonpharmacologic techniques, 20%-25% of adults will not have early [postoperative nausea and vomiting] PONV compared with placebo. It may be an alternative to receiving no treatment or first-line antiemetics.

[edit explicitly noted and called out inline]

Umbrias,

Without more studies and causative understanding of the process there is little reason to believe it is working. The null hypothesis is that it is placebo, without studies confirming it is not, theres not much to say about it. What’s more, nausea is inherently psychosomatic, the difference between placebo and an effective strategy is extremely mangled.

What is true though, is that when pressed the company itself has employed just about every dodgy tactic to avoid being accountable for their technology, which as a rule tells me they don’t have any methodology or understanding of their technology and are simply taking advantage of what may be a valid solution or of people needing help

OsrsNeedsF2P,
  • Don’t play fullscreen
  • Take gravol
  • Slowly build up tolerance
pop,

What’s gravol?

I’ll try without full screen, even it being… Small

“Build up tolerance”. It doesn’t work like that.

Hawke,

It actually can work like that, but only to a limited degree.

My wife used to get terrible motion sickness from Minecraft but adapted over time to the point where she can play it at least.

For me the biggest difference in many/most games is adjusting the FoV setting. Higher FoV helps a lot for me. Borderlands in particular defaulted to FoV 75 and was unplayable without adjusting it up to 90-100 instead.

pop,

Is there how to change that in Minetest? What’s FoV?

Hawke,

FoV is “field of view”, the angle from left to right of the world as displayed on your monitor. In my experience you want it around 90-100 degrees, but your preference may vary. I think my wife needed it very low along with a low mouse sensitivity while she got used to it.

pop,

What’s gravol?

I’ll try without full screen, even it being… Small

“Build up tolerance”. It doesn’t work like that.

MechKit,

I don’t know what would help for sure, but there are settings for head bobbing and similar.

github.com/minetest/minetest/pull/7856

You might also try turning on cinematic mode. It smooths out camera movement.

(“All settings” on the settings tab. Search for cinematic, bobbing, etc.)

Edit: Worth trying one of the simplified texture packs? Artelhum? Soothing 32?

pop,

How should I set bobbing? The default for fall is already 0.03 as the githuber recommends. Should I set shaking bobbing to 0.03 too?

Cinematic mode is already on by default… Doesn’t the shaking/bobbing and those stuff cause the motion sickness?

Dirk,
@Dirk@lemmy.ml avatar

Cinematic mode is already on by default…

Maybe this causes your issues? Cinematic mode adds a slight delay to all movement due to how it works so your input does not match the movement on screen.

pop,

How should I set bobbing? The default for fall is already 0.03 as the githuber recommends. Should I set shaking bobbing to 0.03 too?

Cinematic mode is already on by default… Doesn’t the shaking/bobbing and those stuff cause the motion sickness?

MechKit,

I am not sure, just thought they were worth trying. Your defaults seem different than mine, but my config i very old.

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