Robin_Van_Ee, 6 months ago @k @psychicparrot42 @glassbottommeg Yes, and Unreal’s system feels horribly antiquated in comparison. See: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.8/manual/index.html Very flexible system. Supports practically every controller out of the box.
@k @psychicparrot42 @glassbottommeg Yes, and Unreal’s system feels horribly antiquated in comparison.
See: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.8/manual/index.html
Very flexible system. Supports practically every controller out of the box.