command_tab,
@command_tab@hachyderm.io avatar

An aging but still fascinating (and probably still relevant) talk about how the networked multiplayer gameplay of Halo Reach worked: https://www.youtube.com/watch?v=h47zZrqjgLc

Gte,
@Gte@mastodon.social avatar

@command_tab Ha! I just watched that the other day. It’s been a week of old GDC content for me. If you’re in the mood watch pretty much anything about Ghost of Tsushima.

schwa,
@schwa@mastodon.social avatar

deleted_by_author

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  • Gte,
    @Gte@mastodon.social avatar

    @schwa @command_tab It’s beautiful and I started watching the grass rendering stuff. But also there’s an in-game wind hint-navigation system that’s interwoven with a lot of their other systems. Just a fascinating game and piece of work.

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