forrestthewoods,
@forrestthewoods@mastodon.gamedev.place avatar

@pervognsen @wolfpld builds that fail because GitHub or some random server is down make me so sad.

My $DayJob builds run in an isolated environment with minimal access to the outside.

The fact that some tools require external access due to licensing bullshit (cough cough UNITY 😡) is a source of much frustration.

It sucks when a build fails and you have to ask “is this a real error or just some flaky network bullshit”. The more external deps the more flaky bullshit.

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