@drahardja The parity is a bigger issue with the S and X because the S has less RAM than the One, and games are getting really RAM intensive. That was that issue with getting Baldur’s Gate 3 on the S, and Microsoft had to wave the parity requirements. Microsoft basically didn’t future-proof the S. The PS4 pro came out when the PS4 was already a mature system and devs knew how to work with it, and made souped up versions for the pro model.