atomicpoet,
@atomicpoet@atomicpoet.org avatar

If I see a game published by Devolver Digital, chances are I will buy it if it’s on sale. Which is why I purchased Umiro last month.

It’s a good, quality puzzle game but it’s also clear it was designed for mobile interfaces. To be sure, I don’t mind mobile games that are ported to PC.

However, I think the developers missed an opportunity to allow this game to be played in portrait mode. In landscape, it just feels there’s wasted real estate – especially since the cutscenes feel like they were meant to be used with a smartphone in portrait. I’d also have a lot more real estate to solve the puzzles.

Steam Deck, which I play this on, has a 7” touchscreen. If this game allowed for portrait, I could take full advantage of the touchscreen. Yet, as it is now, the game feels cramped.

On a larger screen, yeah, it’s less cramped – yet you still have to contend with all that wasted space, and it feels awkward.

But again, Umiro is enjoyable. I like it. The puzzles are head scratchers, the music is wistful, and I like the characters. The PC port, though, could have been better. If you’re going to play this, play it on your phone.

Umiro screenshot (Steam Deck)
Umiro screenshot (Steam Deck)
Umiro screenshot (Steam Deck)

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