gob,
@gob@mastodon.gamedev.place avatar

that moment when the GPU execution times regression you've been chasing for a week is just some funny performance behavior due to printing a metric ton of text in the console 😬

dneto,
@dneto@mastodon.gamedev.place avatar

@gob
At least it's not too many malloc calls. :-)

gob,
@gob@mastodon.gamedev.place avatar

@dneto it makes especially no sense because I'm using GPU timestamps (and it only happens with nv closed source)

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