vanderbilt, Call me out if I’m wrong, but my Deck is noticeably snappier after this update. TF2 is also smoother, which is weird considering the game hasn’t changed visually at all. Not even an update notice of anything major.
jaxiiruff, TF2 was recently updated to 64bit actually! I’d consider that very major.
vanderbilt, I gave it a Google and saw what changes they have made, and it definitely explains the new feel. Frame timing is waaay better and the frame rate is more stable. They moved from a OpenGL implementation to a Vulkan one, from my understanding. I had to adjust my mouse sensitivity too, so they made some changes there as well.
Fubarberry, I’m surprised I haven’t heard much about Collabora partnering with Valve before now. From reading their articles about it, it sounds like they’re largely responsible for the Deck’s update framework and for
pressure-vessel
which is designed to provide a standard linux container for games to run inside of (think of it like a flatpak but just for steam games).
woelkchen, IIRC SteamOS development is mostly outsourced to contractors like Collabora and Blue Systems with Valve having only a handful of people to oversee the development and the occasional in-house developer.
Telorand, Nice to see we can expect some improved update deliveries with Desync. Now, if only they could implement a way to layer persistent packages like you can with
rpm-ostree
…
Eeyore_Syndrome,
kugmo, fedora based
“no.”
TheGrandNagus, Why? Fedora is an amazing distro. Don’t be put off by the “tips fedora” memey-sounding name
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