Reptorian, 1 month ago My issue is more Rhino and Solidworks. If Blender actually can render NURBS and retesselate from NURBS to polygon, I can pretty much ditch Autodesk Maya as that’s the only reason I use Autodesk Maya.
My issue is more Rhino and Solidworks. If Blender actually can render NURBS and retesselate from NURBS to polygon, I can pretty much ditch Autodesk Maya as that’s the only reason I use Autodesk Maya.