"We can stream 160×144 pixels at 29fps and lossy, or we can stream 1280×1152 at 60fps and lossless. Oh, and did I mention that we're doing this from an #RP2040, which also keeps track of all memory bus operation in a Game Boy and reconstructs its VRAM at the same time."
The talk's recording is online now. If you're even slightly interested in how to get a lossless 60fps #UVC#MJPEG video stream from a #GameBoy by watching its memory bus with a commodity #microcontroller, go check it out: